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Add maps by LArrowHead
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dustinn1 committed Jul 22, 2017
1 parent de7ff91 commit 734f40a
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243 changes: 243 additions & 0 deletions maps/conclave/map.xml
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<?xml version="1.0"?>
<map proto="1.4.0" game="Rocket Jumper">
<name>Conclave</name>
<objective>Complete two laps before the others!</objective>
<gamemode>arcade</gamemode>
<version>1.0.1</version>
<authors>
<author uuid="a4266139-34f3-46c5-a730-f8828376a15a" /> <!-- LArrowHead !-->
</authors>
<contributors>
<contributor contribution="XML Template" uuid="e79fbdc9-627e-4dac-97a6-81a3046220d7" /> <!-- AtlasGames !-->
</contributors>
<players max="8" min="4" max-overfill="8" />
<score>
<limit>2</limit>
<box points="1" region="win-zone" />
</score>
<time>5m</time>
<hunger>
<depletion>off</depletion>
</hunger>
<respawn auto="false" delay="0s" spectate="true" blackout="false" />
<disabledamage>
<damage ally="true" self="false" enemy="true" other="false">block explosion</damage>
<damage>fall</damage>
<damage>entity attack</damage>
</disabledamage>
<spawns>
<spawn kit="spawn-kit">
<regions>
<point yaw="-90">-38,53,74.5</point>
</regions>
</spawn>
<default>
<regions>
<point yaw="-90">-38,53,74.5</point>
</regions>
</default>
</spawns>
<kits>
<kit id="spawn-kit" force="true">
<clear-items/>
<boots unbreakable="true" locked="true">chainmail boots</boots>
<item slot="0" amount="64">tnt</item>
<item slot="1" amount="64">tnt</item>
<item slot="2" amount="64">tnt</item>
<item slot="3" amount="64">tnt</item>
<item slot="4" amount="64">tnt</item>
<item slot="5" amount="64">tnt</item>
<item slot="6" amount="64">tnt</item>
<item slot="7" amount="64">tnt</item>
<item slot="8" amount="64">tnt</item>
<potion duration="oo" amplifier="1">invisibility</potion>
<potion duration="oo" amplifier="2">speed</potion>
<potion duration="oo" amplifier="20">resistance</potion>
<game-mode>adventure</game-mode>
</kit>
<kit id="kill-kit" force="true">
<potion duration="oo" amplifier="1000">harm</potion>
<potion duration="0s" amplifier="1">resistance</potion>
</kit>
<!-- CheckPoint Kits -->
<kit id="sack-kit-0" force="true">
<leggings locked="true" damage="0" name="0">ink sack</leggings>
</kit>
<kit id="sack-kit-1" force="true">
<leggings locked="true" damage="1" name="1">ink sack</leggings>
</kit>
<kit id="sack-kit-2" force="true">
<leggings locked="true" damage="2" name="2">ink sack</leggings>
</kit>
<kit id="sack-kit-3" force="true">
<leggings locked="true" damage="3" name="3">ink sack</leggings>
</kit>
<kit id="sack-kit-4" force="true">
<leggings locked="true" damage="4" name="4">ink sack</leggings>
</kit>
<kit id="sack-kit-leftfinal" force="true">
<leggings locked="true" damage="5" name="lf">ink sack</leggings>
</kit>
<kit id="sack-kit-rightfinal" force="true">
<leggings locked="true" damage="6" name="rf">ink sack</leggings>
</kit>
</kits>
<regions>
<cuboid id="win-zone" min="30.5,19,55" max="37.5,53,66.5" />
<above y="90" id="no-zone" />

<apply block="place-some" />
<apply enter="never" region="no-zone" />
<!-- Some checkpoints are at different y to prevent glitching of the system. -->
<cuboid id="chckpnt-1" min="-14,0,72" max="-25.5,70,32" />
<cuboid id="chckpnt-2" min="10.5,43,43" max="-13,70,5" />
<cuboid id="chckpnt-3" min="-33.5,43,-8.5" max="-14,70,19" />
<cuboid id="chckpnt-4" min="-9,43,2.5" max="16,70,-13" />
<cuboid id="chckpnt-lf" min="25,0,43" max="74,70,-15" />
<cuboid id="chckpnt-rf" min="25,0,44" max="133,70,75" />

<apply kit="sack-kit-1" region="chckpnt-1" />
<apply kit="sack-kit-2" region="chckpnt-2" />
<apply kit="sack-kit-3" region="chckpnt-3" />
<apply kit="sack-kit-4" region="chckpnt-4" />
<apply kit="sack-kit-leftfinal" region="chckpnt-lf" />
<apply kit="sack-kit-rightfinal" region="chckpnt-rf" />
<apply kit="spawn-kit" region="win-zone"/>

<below id="prtl-0" y="23" />
<below id="prtl-1" y="23" />
<below id="prtl-2" y="23" />
<below id="prtl-3" y="23" />
<below id="prtl-4" y="23" />
<below id="prtl-lf" y="23" />
<below id="prtl-rf" y="23" />
<cuboid id="portal-left-final" min="18,53,-9" max="22,70,-14" />
<cuboid id="portal-right-final" min="18,53,4" max="22.5,70,9" />
</regions>
<filters>
<all id="place-some">
<cause>player</cause>
<any>
<material>tnt</material>
</any>
</all>
<not id="sack-0">
<any>
<wearing>
<item damage="0" name="0">ink sack</item>
</wearing>
<wearing>
<item damage="1" name="1">ink sack</item>
</wearing>
<wearing>
<item damage="2" name="2">ink sack</item>
</wearing>
<wearing>
<item damage="3" name="3">ink sack</item>
</wearing>
<wearing>
<item damage="4" name="4">ink sack</item>
</wearing>
<wearing>
<item damage="5" name="lf">ink sack</item>
</wearing>
<wearing>
<item damage="6" name="rf">ink sack</item>
</wearing>
</any>
</not>
<wearing id="sack-1">
<item damage="1" name="1">ink sack</item>
</wearing>
<wearing id="sack-2">
<item damage="2" name="2">ink sack</item>
</wearing>
<wearing id="sack-3">
<item damage="3" name="3">ink sack</item>
</wearing>
<wearing id="sack-4">
<item damage="4" name="4">ink sack</item>
</wearing>
<wearing id="sack-lf">
<item damage="5" name="lf">ink sack</item>
</wearing>
<wearing id="sack-rf">
<item damage="6" name="rf">ink sack</item>
</wearing>
</filters>
<portals>
<portal filter="sack-0" region="prtl-0" yaw="@-90">
<destination>
<point>-38,53,74.5</point>
</destination>
</portal>
<portal filter="sack-1" region="prtl-1" yaw="@180">
<destination>
<point>-20,50,70</point>
</destination>
</portal>
<portal filter="sack-2" region="prtl-2" yaw="@-150">
<destination>
<point>-11,54,40</point>
</destination>
</portal>
<portal filter="sack-3" region="prtl-3" yaw="@180">
<destination>
<point>-23.5,54,13.5</point>
</destination>
</portal>
<portal filter="sack-4" region="prtl-4" yaw="@-90">
<destination>
<point>-8,56,-2.5</point>
</destination>
</portal>
<portal filter="sack-lf" region="prtl-lf" yaw="@0">
<destination>
<point>64.5,39,-1.5</point>
</destination>
</portal>
<portal filter="sack-rf" region="prtl-rf" yaw="@90">
<destination>
<point>115.5,39,53.5</point>
</destination>
</portal>
<portal region="portal-left-final" yaw="@0">
<destination>
<point>64.5,39,-1.5</point>
</destination>
</portal>
<portal region="portal-right-final" yaw="@90">
<destination>
<point>115.5,39,53.5</point>
</destination>
</portal>
<portal region="win-zone" yaw="@-90">
<destination>
<point>-38,53,74.5</point>
</destination>
</portal>
</portals>
<item-mods>
<rule>
<match>
<material>tnt</material>
</match>
<modify>
<can-place-on>
<material damage="14">stained clay</material>
</can-place-on>
</modify>
</rule>
</item-mods>
<tnt>
<instantignite>on</instantignite>
<fuse>1s</fuse>
<power>2</power>
<licensing>false</licensing>
</tnt>
<itemkeep>
<item>chainmail boots</item>
<item>ink sack</item>
<item>tnt</item>
</itemkeep>
</map>
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129 changes: 129 additions & 0 deletions maps/crippled_divide/map.xml
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<?xml version="1.0"?>
<map proto="1.3.6">
<name>Crippled Divide</name>
<version>1.0.0</version>
<objective>Destroy the enemy's obsidian monuments and leak their core!</objective>
<authors>
<author uuid="c2848337-b526-4db0-9130-fabd0a5c7cfb"/> <!-- Rasta_Jol -->
<author uuid="a4266139-34f3-46c5-a730-f8828376a15a"/> <!-- LarrowHead -->
</authors>
<contributors>
<contributor contribution="Building Help">fe3608b7-d105-4029-8800-34b3147065b6</contributor> <!-- rockymine -->
</contributors>
<teams>
<team id="blue-team" color="blue" max="32" max-overfill="36">Blue</team>
<team id="red-team" color="dark red" max="32" max-overfill="36">Red</team>
</teams>
<kits>
<kit name="spawn" force="true">
<item slot="0">iron sword</item>
<item slot="1" enchantment="arrow damage:1">bow</item>
<item slot="2">diamond pickaxe</item>
<item slot="3">iron spade</item>
<item slot="4" enchantment="dig speed:1">iron axe</item>
<item slot="5" amount="2">golden apple</item>
<item slot="7" amount="32">log</item>
<item slot="8" amount="64">baked potato</item>
<item slot="28" amount="64">arrow</item>
<potion duration="5" amplifier="3">heal</potion>
<potion duration="5" amplifier="3">damage resistance</potion>
</kit>
<kit name="red" parents="spawn">
<helmet color="cd0000">leather helmet</helmet>
<chestplate color="cd0000">leather chestplate</chestplate>
<leggings color="cd0000">leather leggings</leggings>
<boots color="cd0000">leather boots</boots>
</kit>
<kit name="blue" parents="spawn">
<helmet color="0066cc">leather helmet</helmet>
<chestplate color="0066cc">leather chestplate</chestplate>
<leggings color="0066cc">leather leggings</leggings>
<boots color="0066cc">leather boots</boots>
</kit>
</kits>
<killreward>
<item amount="16">arrow</item>
<item>golden apple</item>
</killreward>
<toolrepair>
<tool>iron sword</tool>
<tool>bow</tool>
<tool>diamond pickaxe</tool>
<tool>iron spade</tool>
<tool>iron axe</tool>
</toolrepair>
<itemremove>
<item>baked potato</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather leggings</item>
<item>leather boots</item>
<item>obsidian</item>
<item>gold block</item>
<item>arrow</item>
</itemremove>
<spawns>
<spawn team="red" kit="red">
<regions yaw="-90">
<cuboid min="72.5,75,107.5" max="74.5,75,109.5"/>
</regions>
</spawn>
<spawn team="blue" kit="blue">
<regions yaw="90">
<cuboid min="434.5,75,107.5" max="436.5,75,109.5"/>
</regions>
</spawn>
<default>
<regions yaw="0">
<cuboid min="253.5,117,108.5" max="254.5,117,109.5"/>
</regions>
</default>
</spawns>
<maxbuildheight>72</maxbuildheight>
<modes>
<mode after="25m" material="gold block" name="`6GOLD CORE MODE"/>
</modes>
<cores material="obsidian" leak="5" mode-changes="true">
<core team="red">
<region><cuboid min="174,45,106" max="169,39,111"/></region>
</core>
<core team="blue">
<region><cuboid min="342,45,106" max="337,39,111"/></region>
</core>
</cores>
<destroyables name="Right Monument" materials="obsidian" completion="100%">
<destroyable owner="red">
<region><cuboid min="151,43,178" max="150,40,179"/></region>
</destroyable>
<destroyable owner="blue">
<region><cuboid min="361,43,38" max="360,40,39"/></region>
</destroyable>
</destroyables>
<destroyables name="Left Monument" materials="obsidian" completion="100%">
<destroyable owner="red">
<region><cuboid min="151,43,38" max="150,40,39"/></region>
</destroyable>
<destroyable owner="blue">
<region><cuboid min="361,43,178" max="360,40,179"/></region>
</destroyable>
</destroyables>
<filters>
<filter name="deny-some">
<deny>
<block>beacon</block>
<block>emerald block</block>
<block>stained glass</block>
</deny>
</filter>
</filters>
<regions>
<apply block="deny-all" message="You may not build in the void!">
<negative>
<rectangle min="70,184" max="441,33"/>
</negative>
</apply>
<apply use="deny-some" block="deny-some">
<rectangle min="-oo,-oo" max="oo,oo"/>
</apply>
</regions>
</map>
5 changes: 5 additions & 0 deletions maps/crippled_divide/region/desktop.ini
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[.ShellClassInfo]
InfoTip=Dieser Ordner wird online freigegeben.
IconFile=C:\Program Files (x86)\Google\Drive\googledrivesync.exe
IconIndex=12

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