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Add maps by Moo8x8
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CrazyisCreeps committed Oct 30, 2017
1 parent e7c8c74 commit 7b06e6e
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201 changes: 201 additions & 0 deletions maps/astro/map.xml
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<?xml version="1.0"?>
<map proto="1.3.3">
<include src="tutorial.xml"/>
<name>Astro</name>
<version>1.0.5</version>
<objective>Destroy the enemy team's core!</objective>
<authors>
<author uuid="e37f18f1-117b-47db-8806-6d3a0854b518"/> <!-- chickolympics -->
<author uuid="15dc7f7a-40cd-4389-ad45-f8a33a09a394"/> <!-- moo88888888 -->
</authors>
<teams>
<team color="dark purple" max="40">Purple</team>
<team color="gold" max="40">Orange</team>
</teams>
<kits>
<kit name="all">
<potion duration="oo">night vision</potion>
</kit>
<kit name="teams" parents="all">
<item slot="0">iron sword</item>
<item slot="1" enchantment="arrow damage:1">bow</item>
<item slot="19" amount="64">arrow</item>
<item slot="28" amount="64">arrow</item>
<item slot="2" enchantment="durability:3;dig speed:1">iron pickaxe</item>
<item slot="3" amount="64" damage="1">log</item>
<item slot="4" amount="64" damage="9">stained clay</item>
<item slot="5" amount="2">golden apple</item>
<item slot="6" name="TNT Defuser" lore="`7Right click to defuse teammate's TNT">shears</item>
<item slot="8" amount="64">cooked chicken</item>
</kit>
</kits>
<itemremove>
<item>sapling</item>
<item>beacon</item>
<item>cooked chicken</item>
<item>iron sword</item>
<item>bow</item>
<item>arrow</item>
<item>iron pickaxe</item>
<item>log</item>
<item>wood</item>
<item>stained clay</item>
<item>golden apple</item>
<item>shears</item>
<item>obsidian</item>
<item>gold block</item>
</itemremove>
<spawns>
<spawns>
<spawn team="purple" kit="teams" yaw="180">
<cylinder base="-1.5,120,-15.5" radius="2" height="0"/>
</spawn>
<spawn team="orange" kit="teams" yaw="0">
<cylinder base="-1.5,120,-268.5" radius="2" height="0"/>
</spawn>
</spawns>
<default yaw="90" kit="all">
<cylinder base="73.5,34,-142" radius="2" height="0"/>
</default>
</spawns>
<filters>
<filter name="only-iron">
<block>iron block</block>
</filter>
<filter name="only-purple">
<team>purple</team>
</filter>
<filter name="only-orange">
<team>orange</team>
</filter>
<filter name="anti-grief-orange">
<not>
<all>
<block>tnt</block>
<team>orange</team>
</all>
</not>
</filter>
<filter name="anti-grief-purple">
<not>
<all>
<block>tnt</block>
<team>purple</team>
</all>
</not>
</filter>
<filter name="deny-void">
<deny>
<void/>
</deny>
</filter>
</filters>
<regions>
<rectangle name="center" min="-24,-197" max="51,-87"/>
<!-- Orange Regions -->
<cylinder name="orange-ship" base="-1.5,106,-261.5" radius="23" height="oo"/>
<cuboid name="around-orange-portal" min="3,119,-266" max="-6,123,-257"/>
<cuboid name="orange-portal-a" min="-4,119,-259" max="1,123,-264"/>
<cuboid name="orange-base" min="-13,52,-274" max="3,63,-258"/>
<cuboid name="orange-portal-b" min="0,52,-268" max="1,55,-265"/>
<cuboid name="orange-portal-c" min="-4,52,-261" max="-7,55,-260"/>
<!-- Purpe Regions -->
<cylinder name="purple-ship" base="-1.5,104,-24.5" radius="23" height="oo"/>
<cuboid name="around-purple-portal" min="-6,119,-27" max="3,123,-18"/>
<cuboid name="purple-portal-a" min="1,119,-20" max="-4,123,-25"/>
<cuboid name="purple-base" min="-13,52,-10" max="3,63,-26"/>
<cuboid name="purple-portal-b" min="-7,52,-23" max="-4,55,-24"/>
<cuboid name="purple-portal-c" min="0,52,-19" max="1,55,-16"/>
<!-- Applied -->
<apply block="deny-all">
<region name="around-purple-portal"/>
<region name="around-orange-portal"/>
<region name="purple-base"/>
<region name="orange-base"/>
</apply>
<apply block="only-iron" message="You may not modify the base area">
<region name="orange-ship"/>
<region name="purple-ship"/>
</apply>
<apply block="deny-void" message="You may not build outside the map!">
<negative>
<region name="center"/>
</negative>
</apply>
</regions>
<portals>
<portal x="@-5.5" y="@55" z="@-266.5" pitch="@10" yaw="@-45" filter="only-orange">
<region name="orange-portal-a"/>
</portal>
<portal x="@-1.5" y="@120" z="@-274.5" pitch="@0" yaw="@0" filter="only-orange">
<region name="orange-portal-b"/>
<region name="orange-portal-c"/>
</portal>
<portal x="@-5.5" y="@55" z="@-17.5" pitch="@10" yaw="@-135" filter="only-purple">
<region name="purple-portal-a"/>
</portal>
<portal x="@-1.5" y="@120" z="@-9.5" pitch="@0" yaw="@180" filter="only-purple">
<region name="purple-portal-b"/>
<region name="purple-portal-c"/>
</portal>
</portals>
<maxbuildheight>100</maxbuildheight>
<modes>
<mode after="20m" material="gold block" name="GOLD CORE MODE"/>
<mode after="30m" material="glass" name="GLASS CORE MODE"/>
</modes>
<cores material="obsidian" leak="3" mode-changes="true">
<core name="Back Core" team="purple">
<cuboid min="18,58,-27" max="23,63,-32"/>
</core>
<core name="Front Core" team="purple">
<cuboid min="15,29,-63" max="20,34,-58"/>
</core>
<core name="Front Core" team="orange">
<cuboid min="20,29,-221" max="15,34,-226"/>
</core>
<core name="Back Core" team="orange">
<cuboid min="18,58,-252" max="23,63,-257"/>
</core>
</cores>
<tutorial>
<stage title="Destroy The Core">
<message>
<line>`rThis map is a `a`lDestroy The Core `r(DTC) map</line>
<line>The objective is to leak both of the enemy team's cores.</line>
</message>
<teleport>
<point yaw="-90" pitch="0">-73.5,34,-142</point>
</teleport>
</stage>
<stage title="Purple Team's Spawn">
<message>
<line>`rThis is the `5Purple Team's `rbase. You spawn with gear ready to go into battle!</line>
<line>There is iron located on the ship to help you suit up.</line>
</message>
<teleport>
<point yaw="-20">-1.5,120,-15.5</point>
</teleport>
</stage>
<stage title="Diamond Mines">
<message>
<line>These are the diamond mines, where you can get diamond armor and gear.</line>
<line>They are in the center of the map, so watch out for enemies!</line>
</message>
<teleport>
<point yaw="-111" pitch="15">18,5,-150</point>
</teleport>
</stage>
<stage title="Orange Cores">
<message>
<line>These are the `6Orange Team`r's cores.</line>
<line>They are both signified by a beacon on top of them.</line>
<line>Orange Team must defend their cores, while the Purple Team will try to leak it.</line>
<line>Purple Team has two identical cores on their side which they must protect.</line>
</message>
<teleport>
<point yaw="55" pitch="45">34.5,64,-255.5</point>
</teleport>
</stage>
</tutorial>
</map>
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156 changes: 156 additions & 0 deletions maps/autunno/map.xml
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<?xml version="1.0"?>
<map proto="1.3.0">
<include src="tutorial.xml"/>
<name>Autunno</name>
<version>1.1.3</version>
<objective>Control all the hills!</objective>
<authors>
<author uuid="15dc7f7a-40cd-4389-ad45-f8a33a09a394"/> <!-- moo88888888 -->
</authors>
<contributors>
<contributor uuid="dad8b95c-cf6a-44df-982e-8c8dd70201e0" contribution="XML"/> <!-- ElectroidFilms -->
</contributors>
<teams>
<team color="blue" max="20">Blue</team>
<team color="dark red" max="20">Red</team>
</teams>
<rules>
<rule>Fall damage is disabled!</rule>
</rules>
<kits>
<kit name="spawn">
<item slot="0">stone sword</item>
<item slot="1" enchantment="arrow infinite:1">bow</item>
<item slot="2" amount="16">apple</item>
<item slot="8" amount="2">golden apple</item>
<item slot="27" amount="1">arrow</item>
<leggings unbreakable="true">iron leggings</leggings>
<potion duration="6" amplifier="3">heal</potion>
<potion duration="6" amplifier="3">damage resistance</potion>
</kit>
<kit name="blue" parents="spawn">
<chestplate color="334CB2" unbreakable="true">leather chestplate</chestplate>
<helmet color="334CB2" unbreakable="true">leather helmet</helmet>
<boots color="334CB2" unbreakable="true">leather boots</boots>
</kit>
<kit name="red" parents="spawn">
<chestplate color="993333" unbreakable="true">leather chestplate</chestplate>
<helmet color="993333" unbreakable="true">leather helmet</helmet>
<boots color="993333" unbreakable="true">leather boots</boots>
</kit>
</kits>
<toolrepair>
<tool>stone sword</tool>
<tool>bow</tool>
</toolrepair>
<itemremove>
<item>apple</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather boots</item>
<item>iron leggings</item>
<item>glass bottle</item>
<item>arrow</item>
</itemremove>
<killreward>
<item amount="1">golden apple</item>
</killreward>
<timelock>on</timelock>
<disabledamage>
<damage>fall</damage>
</disabledamage>
<filters>
<filter name="only-blue">
<team>blue</team>
</filter>
<filter name="only-red">
<team>red</team>
</filter>
</filters>
<regions>
<rectangle name="playable" min="-oo,-oo" max="oo,oo"/>
<rectangle name="blue-spawn" min="-126,-104" max="-140,-87"/>
<rectangle name="red-spawn" min="13,-87" max="26,-104"/>
<apply block="deny-all">
<region name="playable"/>
</apply>
<apply enter="only-blue">
<region name="blue-spawn"/>
</apply>
<apply enter="only-red">
<region name="red-spawn"/>
</apply>
</regions>
<spawns>
<spawn team="blue" kit="blue" yaw="-90">
<cylinder base="-135,23,-96" radius="1" height="1"/>
</spawn>
<spawn team="red" kit="red" yaw="90">
<cylinder base="22,23,-95" radius="1" height="1"/>
</spawn>
<default yaw="-90">
<cylinder base="-57,46,-96" radius="1" height="1"/>
</default>
</spawns>
<king>
<hills>
<hill name="Hill A" capture-time="10s" ratio="1">
<capture>
<cylinder base="-29,11,-88" radius="4" height="5"/>
</capture>
<progress>
<cuboid min="-24,9,-83" max="-34,11,-93"/>
</progress>
<captured>
<cuboid min="-24,16,-93" max="-34,16,-83"/>
</captured>
</hill>
<hill name="Center" capture-time="15s" ratio="1">
<capture>
<cuboid min="-52.5,6,-98.5" max="-59.5,10,-91.5"/>
</capture>
<progress>
<cuboid min="-52.5,4,-98.5" max="-59.5,6,-91.5"/>
</progress>
<captured>
<cuboid min="0,0,0" max="0,0,0"/>
</captured>
</hill>
<hill name="Hill B" capture-time="10s" ratio="1">
<capture>
<cylinder base="-84,11,-103" radius="4" height="5"/>
</capture>
<progress>
<cuboid min="-89,9,-108" max="-79,11,-98"/>
</progress>
<captured>
<cuboid min="-79,16,-108" max="-89,16,-98"/>
</captured>
</hill>
</hills>
</king>
<score>
<limit>750</limit>
<king/>
</score>
<tutorial>
<stage title="King of the Hill (KotH)">
<message>
<line>`rThis map is a `a`lKing of the Hill `r(KotH) map</line>
<line>`rThe objective is to capture and hold the `c`lCapture Points`r.</line>
</message>
<teleport>
<point yaw="13" pitch="75">-50,45,-118</point>
</teleport>
</stage>
<stage title="Control Points">
<message>
<line>`rThere are a total of `a`l3`r control points on the map.</line>
<line>`rThe capture points are denoted by the `c`lbeacons`r.</line>
</message>
<teleport>
<point yaw="-66" pitch="10">-93,13,-105</point>
</teleport>
</stage>
</tutorial>
</map>
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