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Update Build: Duel Arena to version 0.5.0
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Mitchiiii authored May 7, 2018
1 parent b582319 commit 863e6ed
Showing 1 changed file with 62 additions and 46 deletions.
108 changes: 62 additions & 46 deletions maps/build_duel_arena/map.xml
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<map proto="1.4.2">
<name>Build: Duel Arena</name>
<version>0.4.1</version>
<version>0.5.0</version>
<objective>Build a defensive base then fight the other team!</objective>
<authors>
<author uuid="f690a591-348b-482e-a18d-7779d0c0a28c" /> <!-- mitchiii_ -->
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</broadcasts>
<kits>
<kit id="building-kit" force="true">
<clear />
<item slot="0" amount="64" material="smooth brick" lore="`r`aRenewable material|`r`7Return to the starting point|`r`7to restock on this material" />
<item slot="1" amount="64" material="stained glass" lore="`r`aRenewable material|`r`7Return to the starting point|`r`7to restock on this material" />
<item slot="2" amount="64" material="wood" damage="1" lore="`r`aRenewable material|`r`7Return to the starting point|`r`7to restock on this material" />
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<!-- Team specific duel gear -->
<give kit="red-duel-gear" filter="apply-red-gear" />
<kit id="red-duel-gear">
<game-mode>survival</game-mode>
<helmet color="993333" material="leather helmet" unbreakable="true" />
<chestplate color="993333" material="leather chestplate" unbreakable="true" />
<leggings color="993333" material="leather leggings" unbreakable="true" />
<boots color="993333" material="leather boots" unbreakable="true" />
</kit>
<give kit="blue-duel-gear" filter="apply-blue-gear" />
<kit id="blue-duel-gear">
<game-mode>survival</game-mode>
<helmet color="334cb2" material="leather helmet" unbreakable="true" />
<chestplate color="334cb2" material="leather chestplate" unbreakable="true" />
<leggings color="334cb2" material="leather leggings" unbreakable="true" />
Expand All @@ -151,7 +154,8 @@
<kit id="default-kit" force="true">
<item slot="0" material="stone sword" unbreakable="true" />
<item slot="1" material="bow" unbreakable="true" />
<item slot="2" amount="48" material="arrow" />
<item slot="2" amount="16" material="stained glass" />
<item slot="7" amount="48" material="arrow" />
<item slot="8" amount="2" material="golden apple" />
<chestplate material="gold chestplate" unbreakable="true" />
<boots material="iron boots" unbreakable="true" />
Expand All @@ -163,18 +167,20 @@
<enchantment>power</enchantment>
<enchantment>infinity</enchantment>
</item>
<item slot="1" material="arrow" />
<item slot="7" material="potion" potion="swiftness" />
<item slot="8" amount="2" material="golden apple" />
<chestplate material="chainmail chestplate" unbreakable="true" />
<boots material="gold boots" unbreakable="true" />
<item slot="1" material="arrow" />
<item slot="2" amount="16" material="stained glass" />
<item slot="7" material="potion" potion="swiftness" />
<item slot="8" amount="2" material="golden apple" />
<chestplate material="chainmail chestplate" unbreakable="true" />
<boots material="gold boots" unbreakable="true" />
</kit>
<!-- 15% chance -->
<give kit="uhc-kit" filter="apply-kit-uhc" />
<kit id="uhc-kit" force="true">
<item slot="0" material="wood sword" unbreakable="true" />
<item slot="1" material="bow" unbreakable="true" />
<item slot="2" amount="16" material="arrow" />
<item slot="2" amount="16" material="stained glass" />
<item slot="5" amount="16" material="arrow" />
<item slot="6" material="potion" potion="healing" />
<item slot="7" material="potion" potion="healing" />
<item slot="8" material="potion" potion="healing" />
Expand All @@ -189,7 +195,8 @@
<kit id="gold-kit" force="true">
<item slot="0" material="gold sword" unbreakable="true" />
<item slot="1" material="bow" unbreakable="true" />
<item slot="2" amount="48" material="arrow" />
<item slot="2" amount="16" material="stained glass" />
<item slot="7" amount="48" material="arrow" />
<item slot="8" amount="2" material="golden apple" />
<helmet material="gold helmet" unbreakable="true" />
<chestplate material="gold chestplate" unbreakable="true">
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<item slot="1" material="bow" unbreakable="true">
<enchantment level="3">power</enchantment>
</item>
<item slot="2" amount="48" material="arrow" />
<item slot="2" amount="16" material="stained glass" />
<item slot="7" amount="48" material="arrow" />
<item slot="8" amount="2" material="golden apple" />
<helmet material="diamond helmet" unbreakable="true" />
<chestplate material="diamond chestplate" unbreakable="true" />
Expand All @@ -241,6 +249,7 @@
<enchantment level="4">sharpness</enchantment>
<enchantment level="1">knockback</enchantment>
</item>
<item slot="1" amount="16" material="stained glass" />
<item slot="8" amount="2" material="golden apple" />
<helmet material="air" />
<leggings material="air" />
Expand All @@ -258,16 +267,22 @@
<!-- Kit selection items -->
<give kit="kit-selection" filter="give-kit-selection-items" />
<kit id="kit-selection" parents="clear-items">
<item slot="0" material="stone sword" locked="true" name="`r`bDefault Kit" />
<item slot="1" material="bow" locked="true" name="`r`bArcher Kit" />
<item slot="2" material="stained glass pane" locked="true" name="`r`a`lHold a kit item to select that kit!" damage="8" />
<item slot="3" material="wood sword" locked="true" name="`r`cUHC Kit" />
<item slot="4" material="gold sword" locked="true" name="`r`cGold Kit" />
<item slot="5" material="diamond sword" locked="true" name="`r`cDiamond Kit" />
<item slot="6" material="stained glass pane" locked="true" name="`r`a`lHold a kit item to select that kit!" damage="8" />
<item slot="7" material="tnt" locked="true" name="`r`5Bomer Kit" />
<item slot="8" material="raw fish" locked="true" name="`r`5Slappy Fish Kit" />
<item slot="9" material="nether star" locked="true" />
<item slot="0" material="stained glass pane" locked="true" name="`r`a`lOpen your inventory and pick a kit!" damage="5" />
<item slot="1" material="stained glass pane" locked="true" name="`r`a`lOpen your inventory and pick a kit!" damage="5" />
<item slot="2" material="stained glass pane" locked="true" name="`r`a`lOpen your inventory and pick a kit!" damage="5" />
<item slot="3" material="stained glass pane" locked="true" name="`r`a`lOpen your inventory and pick a kit!" damage="5" />
<item slot="5" material="stained glass pane" locked="true" name="`r`a`lOpen your inventory and pick a kit!" damage="5" />
<item slot="6" material="stained glass pane" locked="true" name="`r`a`lOpen your inventory and pick a kit!" damage="5" />
<item slot="7" material="stained glass pane" locked="true" name="`r`a`lOpen your inventory and pick a kit!" damage="5" />
<item slot="8" material="stained glass pane" locked="true" name="`r`a`lOpen your inventory and pick a kit!" damage="5" />
<item slot="19" material="stone sword" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`bDefault Kit" />
<item slot="20" material="bow" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`bArcher Kit" />
<item slot="21" material="wood sword" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`cUHC Kit" />
<item slot="22" material="gold sword" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`cGold Kit" />
<item slot="23" material="diamond sword" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`cDiamond Kit" />
<item slot="24" material="tnt" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`5Bomer Kit" />
<item slot="25" material="raw fish" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`5Slappy Fish Kit" />
<boots material="nether star" locked="true" />
</kit>
<give kit="building-kit" filter="remove-kit-selection-items" />
<give kit="building-kit" filter="after-pre-selection" />
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<time id="fighting-phase">5m5s</time>
<all id="enable-glow">
<participating />
<countdown duration="30s" message="All players will glow in {0}">
<all>
<match-running />
<time>10m</time>
</all>
</countdown>
<time>10m</time>
</all>
<countdown duration="30s" message="All players will glow in {0}">
<all>
<match-running />
<time>9m30s</time>
</all>
</countdown>
<countdown id="ending-countdown" duration="1m" message="The team with the most players will win in {0}">
<all>
<match-running />
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<void />
</all>
<all>
<filter id="fighting-phase" />
<filter id="fighting-phase" /><!--
<any>
<filter id="kit-tnt-selected" />
<filter id="kit-tnt-pre-selected" />
</any>
</any>-->
<void />
<any>
<filter id="building-blocks" />
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<all id="pre-pick-kit-default">
<filter id="building-phase" />
<holding>
<item material="stone sword" locked="true" name="`r`bDefault Kit" />
<item material="stone sword" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`bDefault Kit" />
</holding>
<not>
<any>
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<all id="pre-pick-kit-bow">
<filter id="building-phase" />
<holding>
<item material="bow" ocked="true" name="`r`bArcher Kit" />
<item material="bow" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`bArcher Kit" />
</holding>
<not>
<any>
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<all id="pre-pick-kit-uhc">
<filter id="building-phase" />
<holding>
<item material="wood sword" locked="true" name="`r`cUHC Kit" />
<item material="wood sword" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`cUHC Kit" />
</holding>
<not>
<any>
Expand Down Expand Up @@ -782,7 +798,7 @@
<all id="pre-pick-kit-gold">
<filter id="building-phase" />
<holding>
<item material="gold sword" locked="true" name="`r`cGold Kit" />
<item material="gold sword" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`cGold Kit" />
</holding>
<not>
<any>
Expand Down Expand Up @@ -824,7 +840,7 @@
<all id="pre-pick-kit-tnt">
<filter id="building-phase" />
<holding>
<item material="tnt" locked="true" name="`r`5Bomer Kit" />
<item material="tnt" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`5Bomer Kit" />
</holding>
<not>
<any>
Expand Down Expand Up @@ -866,7 +882,7 @@
<all id="pre-pick-kit-diamond">
<filter id="building-phase" />
<holding>
<item material="diamond sword" locked="true" name="`r`cDiamond Kit" />
<item material="diamond sword" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`cDiamond Kit" />
</holding>
<not>
<any>
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<all id="pre-pick-kit-fish">
<filter id="building-phase" />
<holding>
<item material="raw fish" locked="true" name="`r`5Slappy Fish Kit" />
<item material="raw fish" lore="`r`7Place this item in your hotbar|`r`7and hold it to select this kit." name="`r`5Slappy Fish Kit" />
</holding>
<not>
<any>
Expand Down Expand Up @@ -1047,9 +1063,9 @@
<not>
<region id="settings" />
</not>
<carrying>
<wearing>
<item material="nether star" locked="true" />
</carrying>
</wearing>
</all>
</filters>
<regions>
Expand Down Expand Up @@ -1187,18 +1203,18 @@
</rule>
</block-drops>
<control-points show="false" required="false" capture-time="0s" permanent="true" >
<control-point id="central-win" name="Central Point" capture="central-hill" captured="whole-arena" capture-rule="majority" player-filter="fighting-phase" show="true" required="true" capture-time="60s" />
<control-point id="central-win" name="Central Point" capture="central-hill" captured="whole-arena" capture-rule="majority" player-filter="fighting-phase" show="true" required="true" capture-time="36s" incremental="true" />
<!-- Points to check arena complete -->
<control-point id="red-arena-complete" name="red-arena-complete" capture="central-point" capture-filter="testing-phase" player-filter="only-red"/>
<control-point id="blue-arena-complete" name="blue-arena-complete" capture="central-point" capture-filter="testing-phase" player-filter="only-blue" />
<!-- Decide on the duel kit being used (staff) -->
<control-point id="kit-default-pre" name="kit-default-pre" capture="everywhere" capture-time="6s" capture-filter="building-phase" player-filter="pre-pick-kit-default" />
<control-point id="kit-bow-pre" name="kit-bow-pre" capture="everywhere" capture-time="6s" capture-filter="building-phase" player-filter="pre-pick-kit-bow" />
<control-point id="kit-uhc-pre" name="kit-uhc-pre" capture="everywhere" capture-time="6s" capture-filter="building-phase" player-filter="pre-pick-kit-uhc" />
<control-point id="kit-gold-pre" name="kit-gold-pre" capture="everywhere" capture-time="6s" capture-filter="building-phase" player-filter="pre-pick-kit-gold" />
<control-point id="kit-tnt-pre" name="kit-tnt-pre" capture="everywhere" capture-time="6s" capture-filter="building-phase" player-filter="pre-pick-kit-tnt" />
<control-point id="kit-diamond-pre" name="kit-diamond-pre" capture="everywhere" capture-time="6s" capture-filter="building-phase" player-filter="pre-pick-kit-diamond" />
<control-point id="kit-fish-pre" name="kit-fish-pre" capture="everywhere" capture-time="6s" capture-filter="building-phase" player-filter="pre-pick-kit-fish" />
<control-point id="kit-default-pre" name="kit-default-pre" capture="everywhere" capture-filter="building-phase" player-filter="pre-pick-kit-default" />
<control-point id="kit-bow-pre" name="kit-bow-pre" capture="everywhere" capture-filter="building-phase" player-filter="pre-pick-kit-bow" />
<control-point id="kit-uhc-pre" name="kit-uhc-pre" capture="everywhere" capture-filter="building-phase" player-filter="pre-pick-kit-uhc" />
<control-point id="kit-gold-pre" name="kit-gold-pre" capture="everywhere" capture-filter="building-phase" player-filter="pre-pick-kit-gold" />
<control-point id="kit-tnt-pre" name="kit-tnt-pre" capture="everywhere" capture-filter="building-phase" player-filter="pre-pick-kit-tnt" />
<control-point id="kit-diamond-pre" name="kit-diamond-pre" capture="everywhere" capture-filter="building-phase" player-filter="pre-pick-kit-diamond" />
<control-point id="kit-fish-pre" name="kit-fish-pre" capture="everywhere" capture-filter="building-phase" player-filter="pre-pick-kit-fish" />
<!-- Decide on the duel kit being used (random) -->
<control-point id="kit-default" name="kit-default" capture="everywhere" capture-filter="give-random-kit" player-filter="pick-kit-default" />
<control-point id="kit-bow" name="kit-bow" capture="everywhere" capture-filter="give-random-kit" player-filter="pick-kit-bow" />
Expand Down Expand Up @@ -1294,4 +1310,4 @@
<hunger>
<depletion>off</depletion>
</hunger>
</map>
</map>

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