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Added maps
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Avaleer a - f
- Aerugo
- Aeruhohoho
- Beckam
- Christmas Sanctuary
- Demaroo
- Desert Sanctuary
- Desert Sanctuary TE
- Destiny 5x5
- Dracula
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Starkman123 committed Nov 23, 2017
1 parent 5541c26 commit 97d7b0c
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Binary file added maps/aerugo/level.dat
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75 changes: 75 additions & 0 deletions maps/aerugo/map.xml
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<?xml version="1.0"?>
<map proto="1.3.3">
<include src="blitz-global.xml"/>
<name>Aerugo</name>
<version>1.0.1</version>
<objective>Eliminate the other team before 5 minutes!</objective>
<gamemode>blitz</gamemode>
<authors>
<author uuid="e3fdaea1-8a19-4378-8ad7-41cf63f5d141"/> <!-- Avaleer -->
</authors>
<contributors>
<contributor uuid="ba4a93aa-4935-4a71-bab2-a58f9a124e7b" contribution="XML"/> <!-- ItsMiiOlly -->
</contributors>
<teams>
<team color="green" max="12">Green</team>
<team color="blue" max="12">Blue</team>
</teams>
<kits>
<kit name="spawn">
<item slot="0">stone sword</item>
<item slot="1">bow</item>
<item slot="28" amount="32">arrow</item>
<item slot="2">golden apple</item>
<item slot="3" amount="16">golden carrot</item>
<leggings>gold leggings</leggings>
</kit>
<kit name="green" parents="spawn">
<helmet color="00ff00">leather helmet</helmet>
<chestplate color="00ff00" enchantment="protection projectile:2">leather chestplate</chestplate>
<boots color="00ff00">leather boots</boots>
</kit>
<kit name="blue" parents="spawn">
<helmet color="0000ff">leather helmet</helmet>
<chestplate color="0000ff" enchantment="protection projectile:2">leather chestplate</chestplate>
<boots color="0000ff">leather boots</boots>
</kit>
</kits>
<blitz>
<time>5m</time>
<lives>1</lives>
</blitz>
<regions>
<apply block="deny-blocks">
<rectangle min="-oo,-oo" max="oo,oo" />
</apply>
</regions>
<spawns>
<spawn team="green" kit="green" yaw="-179">
<cylinder base="-337,5,-614" radius="2" height="0" />
</spawn>
<spawn team="blue" kit="blue" yaw="0">
<cylinder base="-338,5,-657" radius="2" height="0" />
</spawn>
<default yaw="-90">
<cuboid min="-315,22,-636" max="-314,22,-635" />
</default>
</spawns>
<itemremove>
<item>arrow</item>
<item>golden apple</item>
<item>golden carrot</item>
<item>gold leggings</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather boots</item>
</itemremove>
<toolrepair>
<tool>stone sword</tool>
<tool>bow</tool>
</toolrepair>
<killreward>
<item>golden apple</item>
</killreward>
<timelock>on</timelock>
</map>
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Binary file added maps/aeruhohoho/level.dat
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Binary file added maps/aeruhohoho/map.png
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79 changes: 79 additions & 0 deletions maps/aeruhohoho/map.xml
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<?xml version="1.0"?>
<map proto="1.3.2">
<name>Aeruhohoho</name>
<version>1.0.0</version>
<objective>Eliminate the other team in under 10 minutes. Also, have some holiday spirit!</objective>
<include src="blitz-global.xml"/>
<gamemode>blitz</gamemode>
<authors>
<author uuid="e3fdaea1-8a19-4378-8ad7-41cf63f5d141"/> <!-- Avaleer -->
</authors>
<teams>
<team color="green" max="10">Lime</team>
<team color="blue" max="10">Blue</team>
</teams>
<blitz>
<time>10m</time>
<lives>2</lives>
<broadcastLives>true</broadcastLives>
<title>Blitz</title>
</blitz>
<spawns>
<spawn team="lime" kit="lime" yaw="-179">
<cylinder base="-337,5,-614" radius="2" height="0"/>
</spawn>
<spawn team="blue" kit="blue" yaw="0">
<cylinder base="-338,5,-657" radius="2" height="0"/>
</spawn>
<default yaw="-90">
<cuboid min="-316,23,-637" max="-314,24,-635"/>
</default>
</spawns>
<kits>
<kit name="spawn">
<item slot="0">stone sword</item>
<item slot="1">bow</item>
<item slot="2" amount="1">golden apple</item>
<item slot="3" amount="16">golden carrot</item>
<item slot="28" amount="32">arrow</item>
<potion duration="5" amplifier="1">heal</potion>
<potion duration="5" amplifier="4">damage resistance</potion>
</kit>
<kit name="lime" parents="spawn">
<helmet color="55FF55">leather helmet</helmet>
<chestplate color="55FF55">leather chestplate</chestplate>
<leggings>gold leggings</leggings>
<boots color="55FF55">leather boots</boots>
</kit>
<kit name="blue" parents="spawn">
<helmet color="0066cc">leather helmet</helmet>
<chestplate color="0066cc">leather chestplate</chestplate>
<leggings>gold leggings</leggings>
<boots color="0066cc">leather boots</boots>
</kit>
</kits>
<regions>
<apply block="deny-all">
<rectangle name="playable" min="-oo,-oo" max="oo,oo"/>
</apply>
</regions>
<timelock>on</timelock>
<killreward>
<item amount="1">golden apple</item>
</killreward>
<hunger>
<depletion>on</depletion>
</hunger>
<toolrepair>
<tool>stone sword</tool>
<tool>bow</tool>
</toolrepair>
<itemremove>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>gold leggings</item>
<item>leather boots</item>
<item>stone sword</item>
<item>bow</item>
</itemremove>
</map>
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83 changes: 83 additions & 0 deletions maps/beckam/map.xml
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<map proto="1.3.0">
<name>Beckam</name>
<version>1.0.7</version>
<objective>Be The Team With The Most Kills</objective>
<authors>
<author uuid="e3fdaea1-8a19-4378-8ad7-41cf63f5d141"/> <!-- Avaleer -->
</authors>
<teams>
<team color="yellow" max="9">Yellow</team>
<team color="gold" max="9">Orange</team>
</teams>
<kits>
<kit name="spawn">
<item slot="0" unbreakable="true">iron sword</item>
<item slot="1">bow</item>
<item slot="2" amount="32">bread</item>
<item slot="5" amount="1">iron ingot</item>
<item slot="6" amount="1">exp bottle</item>
<item slot="7" amount="1">golden apple</item>
<item slot="8" amount="8">arrow</item>
<potion duration="3" amplifier="4">damage resistance</potion>
<potion duration="3" amplifier="4">heal</potion>
<potion duration="3" amplifier="1">increase damage</potion>
</kit>
<kit name="yellow" parents="spawn">
<helmet color="E5E533" unbreakable="true">leather helmet</helmet>
<chestplate color="E5E533" unbreakable="true">leather chestplate</chestplate>
<boots color="E5E533" unbreakable="true">leather boots</boots>
</kit>
<kit name="orange" parents="spawn">
<helmet color="D87F33" unbreakable="true">leather helmet</helmet>
<chestplate color="D87F33" unbreakable="true">leather chestplate</chestplate>
<boots color="D87F33" unbreakable="true">leather boots</boots>
</kit>
</kits>
<itemremove>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather boots</item>
<item>arrow</item>
<item>bread</item>
<item>golden apple</item>
<item>iron ingot</item>
<item>exp bottle</item>
</itemremove>
<toolrepair>
<tool>iron sword</tool>
<tool>bow</tool>
</toolrepair>
<spawns>
<spawn team="yellow" kit="yellow" yaw="-45">
<block>9.5,9.5,-17.5</block>
</spawn>
<spawn team="yellow" kit="yellow" yaw="0">
<block>-2.5,7.5,-21.5</block>
</spawn>
<spawn team="orange" kit="orange" yaw="-135">
<block>9.5,9.5,16.5</block>
</spawn>
<spawn team="orange" kit="orange" yaw="180">
<block>-2.5,7.5,20.5</block>
</spawn>
<default yaw="-90">
<cylinder base="17,5,-0" radius="1" height="2"/>
</default>
</spawns>
<score>
<time>7m</time>
</score>
<regions>
<apply block="deny-all" message="You may not modify blocks!">
<rectangle min="50,-30" max="-30,50"/>
</apply>
</regions>
<timelock>on</timelock>
<killreward>
<item>golden apple</item>
<item amount="2">exp bottle</item>
<item damage="4">ink sack</item>
<item amount="2">iron ingot</item>
<item amount="4">arrow</item>
</killreward>
</map>
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Binary file added maps/christmas_sanctuary/level.dat
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110 changes: 110 additions & 0 deletions maps/christmas_sanctuary/map.xml
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<map proto="1.3.5">
<name>Christmas Sanctuary</name>
<version>1.4</version>
<objective>Hold the flag for 250 seconds to win!</objective>
<authors>
<author uuid="621b2aa8-4e5f-4ed8-bd36-0ae2f8952a06"/>
<!-- thestrangeboy1 -->
<author uuid="e3fdaea1-8a19-4378-8ad7-41cf63f5d141"/>
<!-- Avaleer -->
</authors>
<teams>
<team color="blue" max="20" max-overfill="24">Blue</team>
<team color="red" max="20" max-overfill="24">Red</team>
</teams>
<kits>
<kit name="spawn">
<item slot="0" unbreakable="true" enchantment="damage all:1" name="`bFrost Bite">diamond spade</item>
<item slot="1" unbreakable="true" name="`bFrozen Bow">bow</item>
<item slot="8" amount="32">arrow</item>
<leggings unbreakable="true">chainmail leggings</leggings>
<boots color="191919" unbreakable="true" enchantment="protection fall:2">leather boots</boots>
<item slot="2" amount="64">golden carrot</item>
<item slot="3">golden apple</item>
<item slot="4" amount="4">snow ball</item>
<health>20</health>
</kit>
<kit name="red" parents="spawn">
<helmet color="AF002A" unbreakable="true">leather helmet</helmet>
<chestplate color="AF002A" unbreakable="true">leather chestplate</chestplate>
</kit>
<kit name="blue" parents="spawn">
<helmet color="6E6EF9" unbreakable="true">leather helmet</helmet>
<chestplate color="6E6EF9" unbreakable="true">leather chestplate</chestplate>
</kit>
<kit name="flag" force="true">
<potion duration="oo" amplifier="-3">health boost</potion>
<potion duration="3" amplifier="2">absorption</potion>
<potion duration="oo" amplifier="1">slowness</potion>
</kit>
<kit name="reset-health" force="true">
<potion duration="1" amplifier="0">health boost</potion>
<potion duration="1" amplifier="10">regeneration</potion>
</kit>
</kits><!-- Disable until fixed
<modifybowprojectile>
<projectile>Snowball</projectile>
</modifybowprojectile>-->
<spawns>
<spawn team="red" kit="red" yaw="180" filter="no-flag">
<point>11.5,16,96.5</point>
</spawn>
<spawn team="blue" kit="blue" yaw="0" filter="no-flag">
<point>11.5,16,-47.5</point>
</spawn>
<default yaw="90">
<cylinder base="70.5,51,24.5" radius="2" height="0"/>
</default>
</spawns>
<respawn spectate="true">
<message>
{ translate: "death.respawn.confirmed.waiting.flagDropped" }
</message>
</respawn>
<filters>
<filter name="no-flag">
<not>
<same-team>
<carrying-flag>flag</carrying-flag>
</same-team>
</not>
</filter>
</filters>
<regions>
<apply block="deny-players">
<rectangle min="-oo,-oo" max="oo,oo"/>
</apply>
</regions>
<toolrepair>
<tool>diamond spade</tool>
<tool>bow</tool>
</toolrepair>
<itemremove>
<item>leather helmet</item>
<item>chainmail leggings</item>
<item>leather boots</item>
<item>leather chestplate</item>
<item>arrow</item>
<item>golden carrot</item>
<item>golden apple</item>
<item>snow ball</item>
</itemremove>
<score>
<limit>250</limit>
<kills>0</kills>
<deaths>0</deaths>
</score>
<killreward>
<item amount="8">arrow</item>
<item>golden apple</item>
<item amount="4">snow ball</item>
</killreward>
<flags>
<post id="post" return-time="0s" respawn-time="20s">
<block>11.5,9,24.5</block>
<block>36.5,14,24.5</block>
<block>-13.5,14,24.5</block>
</post>
<flag id="flag" name="Flag" color="white" shared="true" post="post" points-rate="1" pickup-kit="flag" drop-kit="reset-health"/>
</flags>
</map>
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