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Load Revenge TE
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CrazyisCreeps committed Feb 13, 2023
1 parent 100c601 commit b5f4494
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153 changes: 153 additions & 0 deletions maps/revenge_te/map.xml
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<?xml version="1.0"?>
<map proto="1.3.6">
<time result="objectives">1h</time>
<include src="../house-of-cores.xml"/>
<name>Revenge TE</name>
<version>0.3</version>
<objective>Destroy both enemy monuments and leak their core to win!</objective>
<authors>
<author uuid="36e46b32-80ef-4fa5-b1e2-6c777736d888" contribution="XML, layout"/> <!-- Elijahyap -->
</authors>
<contributors>
<contributor uuid="ca2306d1-1198-4d46-8c44-a82f5b3c8a4e" contribution="Aesthetic Theme"/> <!-- BeanButt_jar -->
</contributors>
<teams>
<team id="red" color="dark red" max="10">Red</team>
<team id="blue" color="blue" max="10">Blue</team>
</teams>
<spawns>
<default kit="obs">
<regions yaw="-90">
<block>0.5,87,0.5</block>
</regions>
</default>
<spawn team="red" kit="teams">
<regions yaw="180">
<region name="red-spawn"/>
</regions>
</spawn>
<spawn team="blue" kit="teams">
<regions yaw="0">
<region name="blue-spawn"/>
</regions>
</spawn>
</spawns>
<kits>
<kit name="teams">
<item slot="0">iron sword</item>
<item slot="1">bow</item>
<item slot="2" enchantment="dig speed:3;durability:3">iron pickaxe</item>
<item slot="3" amount="32">log</item>
<item slot="4" amount="64">smooth brick</item>
<item slot="5" amount="64">glass</item>
<item slot="8" amount="64">golden carrot</item>
<item slot="28" amount="64">arrow</item>
</kit>
</kits>
<itemremove>
<item>golden carrot</item>
<item>emerald block</item>
<item>gold block</item>
<item>obsidian</item>
<item>dispenser</item>
<item>beacon</item>
<item>cobblestone</item>
<item>coal block</item>
</itemremove>
<toolrepair>
<tool>iron sword</tool>
<tool>bow</tool>
<tool>iron pickaxe</tool>
</toolrepair>
<filters>
<filter name="red-only">
<team>red</team>
</filter>
<filter name="blue-only">
<team>blue</team>
</filter>
<filter name="deny-access">
<not>
<block>beacon</block>
<block>dispenser</block>
<block>hopper</block>
</not>
</filter>
<filter name="no-void">
<deny>
<void/>
</deny>
</filter>
<filter name="no-barf-cannons">
<not>
<block>dispenser</block>
<block>hopper</block>
</not>
</filter>
</filters>
<regions>
<rectangle name="main-area" min="-44,-63" max="45,64"/>
<union name="spawn-drops">
<cuboid name="blue-spawn-drop" min="-2,32,-53" max="3,256,-58"/>
<cuboid name="red-spawn-drop" min="3,oo,54" max="-2,32,59"/>
</union>
<union name="height-limits">
<cuboid name="tnt-height-limit" min="-oo,67,-oo" max="oo,68,oo"/>
<cuboid name="above-height-limit" min="-oo,68,-oo" max="oo,oo,oo"/>
</union>
<union name="monuments">
<cuboid name="blue-right-monument" min="-23,37,-17" max="-28,42,-22"/>
<cuboid name="blue-left-monument" min="29,37,-17" max="24,42,-22"/>
<cuboid name="red-right-monument" min="24,37,18" max="29,42,23"/>
<cuboid name="red-left-monument" min="-28,37,18" max="-23,42,23"/>
</union>
<union name="cores">
<cuboid name="red-core" min="4,43,32" max="-3,36,39"/>
<cuboid name="blue-core" min="4,36,-38" max="-3,43,-31"/>
</union>
<union name="spawns">
<block name="blue-spawn">0.5,255,-55.5</block>
<block name="red-spawn">0.5,255,56.5</block>
</union>
<!-- Applied -->
<apply block="deny-all" message="You may not modify the spawns">
<region name="spawn-drops"/>
</apply>
<apply enter="blue-only" message="You may not enter the enemy spawn">
<region name="blue-spawn-drop"/>
</apply>
<apply enter="red-only" message="You may not enter the enemy spawn">
<region name="red-spawn-drop"/>
</apply>
<apply block="deny-all" message="You may not edit outside of the map">
<negative>
<region name="main-area"/>
</negative>
</apply>
<apply block-place="no-barf-cannons" message="You may not place this block">
<rectangle min="-oo,-oo" max="oo,oo"/>
</apply>
<apply use="deny-access" message="You may not access this block">
<rectangle min="-oo,-oo" max="oo,oo"/>
</apply>
</regions>
<destroyables owner="red" completion="100%">
<destroyable name="Emerald Monument" id="red-left" region="red-left-monument" materials="emerald block;beacon"/>
<destroyable name="Coal Monument" id="red-right" region="red-right-monument" materials="coal block;beacon"/>
</destroyables>
<destroyables owner="blue" completion="100%">
<destroyable name="Emerald Monument" id="blue-left" region="blue-left-monument" materials="emerald block;beacon"/>
<destroyable name="Coal Monument" id="blue-right" region="blue-right-monument" materials="coal block;beacon"/>
</destroyables>
<cores material="obsidian" leak="3" mode-changes="true" name="Core">
<core team="red" id="red-core" region="red-core"/>
<core team="blue" id="blue-core" region="blue-core"/>
</cores>
<modes>
<mode after="10m" material="gold block" name="GOLD CORE MODE"/>
<mode after="30m" material="packed ice" name="ICE CORE MODE"/>
</modes>
<tnt>
<dispenser-tnt-limit>2</dispenser-tnt-limit>
</tnt>
</map>
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