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Add various maps by Anthonny
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mitchts committed Jun 16, 2017
1 parent 8fe17a1 commit bcca86d
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Binary file added maps/clutter/level.dat
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Binary file added maps/clutter/map.png
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120 changes: 120 additions & 0 deletions maps/clutter/map.xml
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<?xml version="1.0"?>
<map proto="1.4.0">
<name>Clutter</name>
<version>1.0.0</version>
<objective>Eliminate you, and you, and that guy over there.</objective>
<authors>
<author uuid="105f6a09-f533-412b-93cb-501601763c11"/> <!--Jtr-->
<author uuid="bb628049-e368-4b1c-b8aa-d4557ae9416b"/> <!--Anthonny-->
<author uuid="060baa18-2852-40d8-afcb-e61607c04be3"/> <!--Pepsidog-->
</authors>
<score>
<kills>1</kills>
<deaths>1</deaths>
</score>
<time>8m</time>
<regions>
<apply block="deny-unbreakable-blocks">
<region>
<rectangle id="playable" min="-oo,-oo" max="oo,oo"/>
</region>
</apply>
</regions>
<kits>
<kit id="spawn-kit" force="true">
<item slot="0">stone sword</item>
<item slot="1">bow</item>
<item slot="2">iron axe</item>
<item slot="3">golden apple</item>
<item slot="4" amount="16">arrow</item>
<helmet locked="true" color="ffff55">leather helmet</helmet>
<chestplate locked="true" color="ffff55">leather chestplate</chestplate>
<leggings locked="true">chainmail leggings</leggings>
<boots locked="true" color="ffff55">leather boots</boots>
<double-jump power="3.5" recharge-time="4s" recharge-before-landing="true"/>
</kit>
</kits>
<filters>
<deny id="deny-unbreakable-blocks">
<not>
<any>
<material>crops</material>
<material>sugar cane block</material>
<material>long grass</material>
<material>leaves</material>
<material>yellow flower</material>
<material>red rose</material>
<material>sapling</material>
<material>carrot</material>
<material>potato</material>
<material>double plant</material>
</any>
</not>
</deny>
</filters>
<respawn delay="0.5s" auto="false"/>
<killreward>
<item>golden apple</item>
<item amount="8">arrow</item>
</killreward>
<spawns safe="true">
<default>
<regions yaw="90">
<block>32.5,60,46.5</block>
</regions>
</default>
<spawn safe="true" kit="spawn-kit">
<regions angle="56.5,20,49.5">
<point>33.5,38,33.5</point>
<point>43.5,38,52.5</point>
<point>62.5,38,75.5</point>
<point>79.5,38,68.5</point>
<point>77.5,38,29.5</point>
<point>82.5,41,58.5</point>
<point>77.5,26,66.5</point>
<point>72.5,26,32.5</point>
<point>61.5,26,45.5</point>
<point>49.5,26,75.5</point>
<point>32.5,26,49.5</point>
<point>42.5,26,25.5</point>
<point>62.5,34,24.5</point>
<point>72.5,14,74.5</point>
<point>82.5,14,53.5</point>
<point>79.5,14,33.5</point>
<point>40.5,20,41.5</point>
<point>63.5,14,51.5</point>
<point>28.5,14,75.5</point>
<point>31.5,18,51.5</point>
<point>33.5,2,30.5</point>
<point>33.5,2,67.5</point>
<point>61.5,8,77.5</point>
<point>82.5,6,71.5</point>
<point>46.5,2,75.5</point>
<point>31.5,6,52.5</point>
<point>33.5,2,33.5</point>
<point>57.5,6,23.5</point>
</regions>
</spawn>
</spawns>
<hunger>
<depletion>off</depletion>
</hunger>
<disabledamage>
<damage>fall</damage>
</disabledamage>
<timelock>on</timelock>
<toolrepair>
<tool>stone sword</tool>
<tool>bow</tool>
</toolrepair>
<itemremove>
<item>golden apple</item>
<item>chainmail leggings</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather boots</item>
<item>arrow</item>
<item>iron axe</item>
</itemremove>
<players min="2" max="25" max-overfill="30" show-name-tags="false"/>
</map>
Binary file added maps/clutter/region/r.-1.-1.mca
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Binary file added maps/clutter/region/r.-1.0.mca
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Binary file added maps/clutter/region/r.0.-1.mca
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Binary file added maps/clutter/region/r.0.0.mca
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Binary file added maps/grub_ctf/level.dat
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Binary file added maps/grub_ctf/map.png
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182 changes: 182 additions & 0 deletions maps/grub_ctf/map.xml
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<?xml version="1.0"?>
<map proto="1.3.6">
<name>Grub</name>
<version>1.3.6</version>
<objective>Capture the enemy's flag 3 times</objective>
<authors>
<author uuid="105f6a09-f533-412b-93cb-501601763c11" contribution="Creation/XML"></author>
<author uuid="bb628049-e368-4b1c-b8aa-d4557ae9416b" contribution="XML"></author>
</authors>
<contributors>
<contributor uuid="060baa18-2852-40d8-afcb-e61607c04be3" contribution="Dawg Support"></contributor>
</contributors>
<teams>
<team id="red" color="dark red" max="25">Red</team>
<team id="blue" color="blue" max="25">Blue</team>
</teams>
<regions>
<rectangle name="map" min="-oo,-oo" max="oo,oo"/>
<cylinder name="blueflag-net" base="-56.5,20,266.5" radius="2" height="3"/>
<cylinder name="redflag-net" base="-56.5,20,122.5" radius="2" height="3"/>
<apply block="only-tnt">
<region name="map"/>
</apply>
</regions>
<flags>
<flag id="blue-flag"
name="Blue Flag"
color="blue"
pickup-filter="only-red">
<post return-time="20s">-56.5,21,122.5</post>
<net owner="red"
points="1"
region="blueflag-net"/>
</flag>
<flag id="red-flag"
name="Red Flag"
color="red"
pickup-filter="only-blue">
<post return-time="20s">-56.5,21,266.5</post>
<net owner="blue"
points="1"
region="redflag-net"/>
</flag>
</flags>
<score>
<kills>0</kills>
<deaths>0</deaths>
<limit>3</limit>
</score>
<toolrepair>
<tool>iron sword</tool>
<tool>diamond pickaxe</tool>
<tool>iron axe</tool>
<tool>bow</tool>
</toolrepair>
<filters>
<filter name="only-red">
<team>red</team>
</filter>
<filter name="only-blue">
<team>blue</team>
</filter>
<filter name="only-tnt">
<block>tnt</block>
</filter>
</filters>
<kits>
<kit name="spawn">
<item slot="0" unbreakable="true">iron sword</item>
<item slot="1" enchantment="arrow infinite:1" unbreakable="true">bow</item>
<item slot="2">golden apple</item>
<item slot="28">arrow</item>
<potion duration="2" amplifier="1">heal</potion>
<potion duration="4">damage resistance</potion>
</kit>
<kit name="red-spawn" parents="spawn">
<helmet color="cd0000" unbreakable="true">leather helmet</helmet>
<chestplate color="cd0000" enchantment="protection projectile:2" unbreakable="true">leather chestplate</chestplate>
<leggings color="cd0000" unbreakable="true">leather leggings</leggings>
<boots color="cd0000" unbreakable="true">leather boots</boots>
</kit>
<kit name="blue-spawn" parents="spawn">
<helmet color="0066cc" unbreakable="true">leather helmet</helmet>
<chestplate color="0066cc" enchantment="protection projectile:2" unbreakable="true">leather chestplate</chestplate>
<leggings color="0066cc" unbreakable="true">leather leggings</leggings>
<boots color="0066cc" unbreakable="true">leather boots</boots>
</kit>
</kits>
<itemremove>
<item>arrow</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather leggings</item>
<item>leather boots</item>
<item>wood</item>
<item>apple</item>
<item>cobblestone</item>
<item>sand</item>
<item>sandstone</item>
<item>dirt</item>
<item>iron sword</item>
<item>golden apple</item>
<item>tnt</item>
</itemremove>
<killreward>
<item>golden apple</item>
</killreward>
<killreward>
<filter>
<kill-streak count="2" repeat="true"/>
</filter>
<item>tnt</item>
</killreward>
<tnt>
<instantignite>on</instantignite>
<licensing>off</licensing>
<friendly-defuse>off</friendly-defuse>
</tnt>
<spawns>
<spawn kit="red-spawn" team="red">
<regions yaw="180">
<cuboid name="red-spawn" min="-62.5,27.5,293.5" max="-58.5,30.5,293.5"/>
</regions>
</spawn>
<spawn kit="blue-spawn" team="blue">
<regions yaw="0">
<cuboid name="blue-spawn" min="-58.5,27.5,95.5" max="-62.5,30.5,91.5"/>
</regions>
</spawn>
<default>
<regions yaw="180">
<point>-54.5,81,192.5</point>
</regions>
</default>
</spawns>
<tutorial>
<stage title="Capture the flag">
<teleport>
<point angle="-57,21,122">-31.5,54,111.5</point>
</teleport>
<message>
<line>The objective is to capture the flag.</line>
<line>Your team can win by capturing the flag 3 times.</line>
</message>
</stage>
<stage title="The Flag">
<teleport>
<point angle="-57,21,122">-59.5,23.5,124.5</point>
</teleport>
<message>
<line>The flag is a banner, you must capture the oppossing teams banner</line>
<line>Note that there is also a banner on `9Blue Team`r's side.</line>
<line>`4Red Team `rmust defend their flag from `9Blue Team `rinvaders, and vice versa.</line>
</message>
</stage>
<stage title="Your Side">
<teleport>
<point angle="-57,21,122">-24.5,57.5,127.5</point>
</teleport>
<message>
<line>This is `4Red Team`r's side. (Note that `9Blue Team`r's side is exactly the same.)</line>
<line>Item slot number 9 is a side indicator, to let you know what side of the map you are on.</line>
<line>There is also a kill-boost given to you when you kill a opposing team member.</line>
</message>
</stage>
<stage title="Playing Area">
<teleport>
<point angle="-95,30,194">-106.6,36,199.7</point>
</teleport>
<message>
<line>This is the main playing area.</line>
<line>Use different paths to get behind enemy lines.</line>
<line>Use the viaduct as a bridge across the fighting and get past enemy defences.</line>
</message>
</stage>
</tutorial>
<respawn delay="3s"/>
<autorespawn/>
<hunger>
<depletion>off</depletion>
</hunger>
</map>
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Binary file added maps/humble_jungle/level.dat
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Binary file added maps/humble_jungle/map.png
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