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Add maps by Plastix
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dustinn1 committed Jul 29, 2017
1 parent ba8d569 commit ef80501
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Binary file added maps/battle_of_tenjin_2/data/map_0.dat
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138 changes: 138 additions & 0 deletions maps/battle_of_tenjin_2/map.xml
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<?xml version="1.0"?>
<map proto="1.3.0">
<name>Battle of Tenjin 2</name>
<version>1.0.5</version>
<objective>Break and leak lava from both of the opposing team's cores.</objective>
<authors>
<author uuid="90e029a3-6873-46a7-8430-0ec3dbc42aba"/> <!-- SajinZero -->
<author uuid="ef4ea031-998f-4ec9-b7b6-1bdd428bcef8"/> <!-- Plastix -->
<author uuid="3c7db14d-ac4b-4e35-b2c6-3b2237f382be"/> <!-- MonsieurApple -->
<author uuid="2a289d2a-d970-49c5-9a6c-01fc0264e317"/> <!-- Stealth5061 -->
</authors>
<contributors>
<contributor uuid="5986da63-a546-49c5-812d-d5c41a42510a" contribution="Feedback and details"/> <!-- Lyzak -->
<contributor uuid="a348a860-8c8b-475f-b793-d556d45252a7" contribution="Feedback and details"/> <!-- i2 -->
<contributor uuid="97abb45c-e545-473d-9b93-e1b9b94a43ee" contribution="Nothing really supid whale"/> <!-- Ander301 -->
<contributor uuid="82c796a5-c033-43be-af30-fa06496995f9" contribution="Shire baggins"/> <!-- IM_A_H0B0 -->
</contributors>
<teams>
<team color="blue" max="50">Blue</team>
<team color="dark red" max="50">Red</team>
</teams>
<spawns>
<spawn team="blue" kit="blue" yaw="180"><cuboid min="-2,25,-58" max="3,25,-55"/></spawn>
<spawn team="red" kit="red" yaw="0"><cuboid min="3,25,59" max="-2,25,56"/></spawn>
<default yaw="-90"><cylinder base="92,39,0" radius="3" height="0"/></default>
</spawns>
<kits>
<kit name="spawn">
<item slot="0">iron sword</item>
<item slot="1" enchantment="arrow infinite:1">bow</item>
<item slot="28" amount="1">arrow</item>
<item slot="2" enchantment="dig speed:1;durability:3">iron pickaxe</item>
<item slot="3" amount="64" damage="2">wood</item>
<item slot="4" amount="32">glass</item>
<item slot="5" amount="32">ladder</item>
<item slot="6" amount="64">cooked fish</item>
<item slot="7" amount="1">golden apple</item>
<potion duration="10">heal</potion>
<potion duration="15">damage resistance</potion>
</kit>
<kit name="red" parents="spawn">
<helmet color="cd0000">leather helmet</helmet>
<chestplate color="cd0000">leather chestplate</chestplate>
<leggings color="cd0000">leather leggings</leggings>
<boots color="cd0000" enchantment="protection fall:2">leather boots</boots>
</kit>
<kit name="blue" parents="spawn">
<helmet color="0066cc">leather helmet</helmet>
<chestplate color="0066cc">leather chestplate</chestplate>
<leggings color="0066cc">leather leggings</leggings>
<boots color="0066cc" enchantment="protection fall:2">leather boots</boots>
</kit>
</kits>
<filters>
<filter name="only-blue">
<team>blue</team>
</filter>
<filter name="only-red">
<team>red</team>
</filter>
<filter name="allow-some" parents="deny-all">
<allow>
<block>iron block</block>
<block>diamond block</block>
<block>ladder</block>
<block>rails</block>
<block>workbench</block>
<block>gold block</block>
</allow>
</filter>
</filters>
<regions>
<apply enter="only-red">
<cuboid min="5,18,53" max="-4,22,54"/>
<cuboid min="9,22,59" max="-8,40,76"/>
</apply>
<apply enter="only-blue">
<cuboid min="-4,18,-53" max="5,22,-52"/>
<cuboid min="-8,22,-58" max="9,40,-75"/>
</apply>
<apply block="allow-some">
<!-- Red Team -->
<cuboid min="17,17,51" max="-16,32,84"/>
<cuboid min="9,22,59" max="-8,43,76"/>
<!-- Blue Team -->
<cuboid min="-16,17,-50" max="17,32,-83"/>
<cuboid min="-8,22,-58" max="9,43,-75"/>
</apply>
<apply block="deny-all">
<negative name="playable-inverse">
<rectangle min="56,107" max="-55,-106"/>
</negative>
</apply>
</regions>
<maxbuildheight>45</maxbuildheight>
<timelock>off</timelock>
<cores material="obsidian" leak="7">
<cores team="red">
<core name="Left Core">
<cuboid min="46,15,92" max="40,22,98"/>
</core>
<core name="Right Core">
<cuboid min="-40,15,92" max="-46,22,98"/>
</core>
</cores>
<cores team="blue">
<core name="Left Core">
<cuboid min="-46,15,-90" max="-39,22,-97"/>
</core>
<core name="Right Core">
<cuboid min="40,15,-90" max="47,22,-97"/>
</core>
</cores>
</cores>
<toolrepair>
<tool>iron sword</tool>
<tool>iron pickaxe</tool>
<tool>bow</tool>
</toolrepair>
<itemremove>
<item>cooked fish</item>
<item>golden apple</item>
<item>ladder</item>
<item>glass</item>
<item>wood</item>
<item>flint</item>
<item>seeds</item>
<item>red rose</item>
<item>yellow flower</item>
<item>sugar cane</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather leggings</item>
<item>leather boots</item>
<item>rails</item>
<item>red mushroom</item>
</itemremove>
</map>
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76 changes: 76 additions & 0 deletions maps/block_fortress/map.xml
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<?xml version="1.0"?>
<map proto="1.3.0">
<name>Block Fortress</name>
<version>1.2.0</version>
<objective>Free for All | Blitz</objective>
<authors>
<author uuid="2a289d2a-d970-49c5-9a6c-01fc0264e317"/> <!-- Stealth5061 -->
<author uuid="ef4ea031-998f-4ec9-b7b6-1bdd428bcef8"/> <!-- Plastix -->
</authors>
<teams>
<team color="yellow" max="50">Rogue</team>
</teams>
<autorespawn/>
<spawns>
<spawns kit="spawn" safe="true">
<spawn team="rogue" yaw="0"><cuboid min="32,3,-32" max="-32,14,32"/></spawn>
</spawns>
<default yaw="180"><cuboid min="-2,23,-48" max="2,23,-52"/></default>
</spawns>
<blitz>
<time>1h</time>
<lives>2</lives>
</blitz>
<kits>
<kit name="spawn">
<item slot="0">stone sword</item>
<item slot="1" enchantment="arrow infinite:1">bow</item>
<item slot="28">arrow</item>
<helmet>iron helmet</helmet>
<chestplate enchantment="protection projectile:2">leather chestplate</chestplate>
<leggings>leather leggings</leggings>
<boots enchantment="protection fall:1">leather boots</boots>
<potion duration="3" amplifier="1">heal</potion>
</kit>
<kit name="speed">
<potion duration="20" amplifier="1">speed</potion>
</kit>
<kit name="regen">
<potion duration="4" amplifier="1">regeneration</potion>
</kit>
</kits>
<regions>
<apply kit="speed">
<cuboid min="-31,3,31" max="-29,4,29"/>
<cuboid min="-31,3,-29" max="-29,4,-31"/>
<cuboid min="29,3,-31" max="31,4,-29"/>
<cuboid min="31,3,29" max="29,4,31"/>
</apply>
<apply kit="regen">
<cuboid min="13,11,-12" max="11,12,-10"/>
<cuboid min="10,11,13" max="12,12,11"/>
<cuboid min="-11,11,10" max="-13,12,12"/>
<cuboid min="-12,11,-11" max="-10,12,-13"/>
</apply>
<apply block="deny-all">
<rectangle name="playable" min="-33,-33" max="33,33"/>
</apply>
</regions>
<playable>
<region name="playable"/>
</playable>
<toolrepair>
<tool>stone sword</tool>
<tool>bow</tool>
</toolrepair>
<itemremove>
<item>arrow</item>
<item>iron helmet</item>
<item>leather chestplate</item>
<item>leather leggings</item>
<item>leather boots</item>
</itemremove>
<hunger>
<depletion>off</depletion>
</hunger>
</map>
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