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@Makman2 Makman2 released this 21 May 22:31
· 95 commits to master since this release

The basic line renderer is there! Now you can connect model geometry
with lines, making your models even better looking.

Additional improvements:

  • Translation transformation: Let's you move your vectors.
  • Geometry generation to go: Create cubes with a single function.
  • Defined the boost ScalarVector type, which contains in each
    dimension the same value. Useful for uniform scaling.

This release contains 3 different packes:

  • Documentation only (CE3D2-200-docs.tgz)
  • x64 Debug build (CE3D2-200-x86_64-debug.tgz)
  • x64 Release build (CE3D2-200-x86_64-debug.tgz)

The library is located directly inside the build/debug or build/release
directory (called libCE3D2.so) in the build packages. Documentation
is HTML-only, the main page is located inside the documentation package
at html/index.html.

To install the library, execute ./make.sh install release with
elevated privileges. If you want to debug CE3D2, you can also install it
using ./make.sh install debug.