2.0
The basic line renderer is there! Now you can connect model geometry
with lines, making your models even better looking.
Additional improvements:
- Translation transformation: Let's you move your vectors.
- Geometry generation to go: Create cubes with a single function.
- Defined the boost
ScalarVector
type, which contains in each
dimension the same value. Useful for uniform scaling.
This release contains 3 different packes:
- Documentation only (
CE3D2-200-docs.tgz
) - x64 Debug build (
CE3D2-200-x86_64-debug.tgz
) - x64 Release build (
CE3D2-200-x86_64-debug.tgz
)
The library is located directly inside the build/debug
or build/release
directory (called libCE3D2.so
) in the build packages. Documentation
is HTML-only, the main page is located inside the documentation package
at html/index.html
.
To install the library, execute ./make.sh install release
with
elevated privileges. If you want to debug CE3D2, you can also install it
using ./make.sh install debug
.