Merge branch 'cocos2d:v3' into v3 #1
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# This is a basic workflow to help you get started with Actions | |
name: CI | |
on: | |
push: | |
branches: [ v4, v3 ] | |
pull_request: | |
branches: [ v4, v3 ] | |
# Allows you to run this workflow manually from the Actions tab | |
workflow_dispatch: | |
jobs: | |
ubuntu-18_04: | |
runs-on: ubuntu-18.04 | |
steps: | |
- uses: actions/checkout@v2 | |
- run: python download-deps.py --r no | |
- run: echo -e "y" | bash build/install-deps-linux.sh | |
- run: cmake -B b -S . | |
- run: cmake --build b | |
# https://github.com/cocos2d/cocos2d-x/issues/20471 | |
# ubuntu-20_04: | |
# runs-on: ubuntu-20.04 | |
# steps: | |
# - uses: actions/checkout@v2 | |
# - run: python download-deps.py --r no | |
# - run: echo -e "y" | bash build/install-deps-linux.sh | |
# - run: cmake -B b -S . | |
# - run: cmake --build b | |
windows-2019: | |
runs-on: windows-2019 | |
steps: | |
- uses: actions/checkout@v2 | |
- run: python download-deps.py --r no | |
- run: cmake -B b -S . -G "Visual Studio 16 2019" -A Win32 | |
- run: cmake --build b | |
windows-2022: | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v2 | |
- run: python download-deps.py --r no | |
- run: cmake -B b -S . -G "Visual Studio 17 2022" -A Win32 | |
- run: cmake --build b | |
macos-10_15: | |
runs-on: macos-10.15 | |
steps: | |
- uses: actions/checkout@v2 | |
- run: python download-deps.py --r no | |
- run: cmake -B b -S . -GXcode | |
- run: cmake --build b --target cpp-tests | |
macos-11: | |
runs-on: macos-11 | |
steps: | |
- uses: actions/checkout@v2 | |
- run: python download-deps.py --r no | |
- run: cmake -B b -S . -GXcode | |
- run: cmake --build b --target cpp-tests | |
ios_macos-10_15: | |
runs-on: macos-10.15 | |
steps: | |
- uses: actions/checkout@v2 | |
- run: python download-deps.py --r no | |
- run: cmake -B b -S . -GXcode -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_SYSTEM_PROCESSOR=arm64 | |
- run: cmake --build b --config Release --target cpp-tests -- -quiet | |
ios_macos-11: | |
runs-on: macos-11 | |
steps: | |
- uses: actions/checkout@v2 | |
- run: python download-deps.py --r no | |
- run: cmake -B b -S . -GXcode -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_SYSTEM_PROCESSOR=arm64 | |
- run: cmake --build b --config Release --target cpp-tests -- -quiet -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)" | |
android_windows-2019: | |
runs-on: windows-2019 | |
steps: | |
- uses: actions/checkout@v2 | |
- run: python download-deps.py --r no | |
- run: ./gradlew assembleRelease -PPROP_BUILD_TYPE=cmake --info | |
shell: bash | |
working-directory: tests/cpp-tests/proj.android | |
android_ubuntu-20_04: | |
runs-on: ubuntu-20.04 | |
steps: | |
- uses: actions/checkout@v2 | |
- run: python download-deps.py --r no | |
- run: ./gradlew assembleRelease -PPROP_BUILD_TYPE=cmake --info | |
shell: bash | |
working-directory: tests/cpp-tests/proj.android |