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Hacky Fix: Makes StratCon Scenario Generation Respect Non-Combat Flag in TO&E #5010

Merged
merged 3 commits into from
Oct 11, 2024

Commits on Oct 8, 2024

  1. Check if force is combat force

    Suggestion from Illiani in the discord that might get non-combat flag in TO&E to work.
    UlyssesSockdrawer committed Oct 8, 2024
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  2. Check if force is not top level

    Also added some comments, and another bit of code suggested by Illiani
    UlyssesSockdrawer committed Oct 8, 2024
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  3. Change where we check if force is combat flagged

    With some help and use of debugger, we found the bit where it steps through each force to check the flag.
    
    I've tested this with the debugger and it looks to work in a test campaign but needs solid testing.
    UlyssesSockdrawer committed Oct 8, 2024
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