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A project made to document everything backend related to Friday the 13th in order stop the ego centered community from gatekeeping information about an abandoned game.

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MihaiStreames/SCBackendRequestManagerDocs

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SCBackendRequestManager Documentation Project

Purpose

This repository is a comprehensive, community-driven project documenting the backend structure of the now-abandonware game Friday the 13th. It aims to break down barriers created by gatekeeping within the community and make information like endpoints, packet structures, and other backend details freely accessible.

Important Notes

  1. This is not official documentation.
    • Everything documented here is based (so far) on my own findings, experiments, and reverse engineering (AND ONLY APPLIES TO PSN).
    • This information is provided "as is" and should not be taken as an exact 1:1 representation of the original backend.
  2. Use at your own risk.
    • The information is functional based on testing but is neither complete nor error-free.
  3. Community Focus.
    • The purpose of this project is to share knowledge and foster collaboration, not to exploit or misuse the game.

What’s Inside

  • Endpoints: Documentation of backend endpoints, including request and response structures.
  • Packet Structures: Information on game packet formats, field definitions, and examples.

Contributing

Contributions are welcome! If you’ve got verified info or ideas to improve this documentation, go ahead and submit a pull request.

Disclaimer

This project is unaffiliated with the developers or publishers of Friday the 13th. All trademarks and copyrights are the property of their respective owners. This repository is intended solely for educational and research purposes.

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A project made to document everything backend related to Friday the 13th in order stop the ego centered community from gatekeeping information about an abandoned game.

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