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<Actor type="Sky" resource="actors\afternoon_sky.xml"> | ||
<SkyRenderComponent> | ||
<Color r="1.0" g="1.0" b="1.0" a="1.0"/> | ||
<Texture>art\sky2_n.JPG</Texture> | ||
</SkyRenderComponent> | ||
</Actor> |
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<Actor type="Teapot" resource="actors\ai_teapot.xml"> | ||
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<TransformComponent> | ||
<Position x="10" y="1.1" z="10"/> | ||
<YawPitchRoll x="0" y="0" z="0"/> | ||
</TransformComponent> | ||
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<PhysicsComponent> | ||
<Shape>Box</Shape> | ||
<Density>glass</Density> | ||
<PhysicsMaterial>Normal</PhysicsMaterial> | ||
</PhysicsComponent> | ||
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<TeapotRenderComponent> | ||
<Color r="1.0" g="0" b="0" a="1.0"/> | ||
</TeapotRenderComponent> | ||
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<BaseScriptComponent> | ||
<ScriptObject constructor="AddEnemy" destructor="RemoveEnemy" /> | ||
<ScriptData actorType="Teapot" /> | ||
</BaseScriptComponent> | ||
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</Actor> |
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<Actor type="Grid" resource="actors\grid.xml"> | ||
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<TransformComponent> | ||
<Position x="0" y="0" z="0"/> | ||
<YawPitchRoll x="0" y="0" z="0"/> | ||
</TransformComponent> | ||
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<PhysicsComponent> | ||
<Shape>Box</Shape> | ||
<Density>Infinite</Density> | ||
<PhysicsMaterial>Normal</PhysicsMaterial> | ||
<RigidBodyTransform> | ||
<Scale x="50" y="0.01" z="50" /> | ||
</RigidBodyTransform> | ||
</PhysicsComponent> | ||
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<GridRenderComponent> | ||
<Color r="0.4" g="0.4" b="0.4" a="1.0"/> | ||
<Texture>art\grid.dds</Texture> | ||
<Division>100</Division> | ||
</GridRenderComponent> | ||
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</Actor> |
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<Actor type="Light" resource="actors\light.xml"> | ||
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<TransformComponent> | ||
<Position x="5.0" y="5.0" z="3.0"/> | ||
<YawPitchRoll x="45" y="-45" z="0"/> | ||
</TransformComponent> | ||
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<LightRenderComponent> | ||
<Color r="0.5" g="1.0" b="0.5" a="1.0"/> | ||
<Light> | ||
<Attenuation const="0.1" linear="0.0" exp="0.0" /> | ||
<Shape range="100.0" falloff="1.0" theta="0.0" phi="0.0"/> | ||
</Light> | ||
</LightRenderComponent> | ||
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</Actor> |
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Original file line number | Diff line number | Diff line change |
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<Actor type="Music" resource="actors\music.xml"> | ||
<AudioComponent> | ||
<Sound>audio\spacegod7-level2.ogg</Sound> | ||
<Loop>1</Loop> | ||
<FadeIn>5.0</FadeIn> | ||
</AudioComponent> | ||
</Actor> |
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<Actor type="Teapot" resource="actors\player_teapot.xml"> | ||
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<TransformComponent> | ||
<Position x="0" y="5" z="0"/> | ||
<YawPitchRoll x="0" y="0" z="0"/> | ||
</TransformComponent> | ||
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<PhysicsComponent> | ||
<Shape>Box</Shape> | ||
<Density>glass</Density> | ||
<PhysicsMaterial>Normal</PhysicsMaterial> | ||
</PhysicsComponent> | ||
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<TeapotRenderComponent> | ||
<Color r="0" g="0" b="1.0" a="1.0"/> | ||
</TeapotRenderComponent> | ||
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<BaseScriptComponent> | ||
<ScriptObject constructor="AddPlayer" destructor="RemovePlayer" /> | ||
<ScriptData actorType="Teapot" /> | ||
</BaseScriptComponent> | ||
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</Actor> |
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<Actor type="Teapot" resource="actors\remote_teapot.xml"> | ||
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<TransformComponent> | ||
<Position x="0" y="5" z="0"/> | ||
<YawPitchRoll x="0" y="0" z="0"/> | ||
</TransformComponent> | ||
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<PhysicsComponent> | ||
<Shape>Box</Shape> | ||
<Density>glass</Density> | ||
<PhysicsMaterial>Normal</PhysicsMaterial> | ||
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</PhysicsComponent> | ||
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<TeapotRenderComponent> | ||
<Color r="0" g="1.0" b="0" a="1.0"/> | ||
</TeapotRenderComponent> | ||
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<!-- [rez] TODO: Figure out how network players work. Maybe they don't need a type? | ||
<BaseScriptComponent> | ||
<ScriptObject constructor="AddEnemy" destructor="RemoveEnemy" /> | ||
<ScriptData actorType="Teapot" /> | ||
</BaseScriptComponent> | ||
--> | ||
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</Actor> |
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<Actor type="Sphere" resource="actors\sphere.xml"> | ||
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<TransformComponent> | ||
<Position x="0" y="5" z="0"/> | ||
</TransformComponent> | ||
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<PhysicsComponent> | ||
<Shape>Sphere</Shape> | ||
<Density>pine</Density> | ||
<PhysicsMaterial>Bouncy</PhysicsMaterial> | ||
<RigidBodyTransform> | ||
<Scale x="0.25" y="0.25" z="0.25" /> | ||
</RigidBodyTransform> | ||
</PhysicsComponent> | ||
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<SphereRenderComponent> | ||
<Color r="0" g="1.0" b="1.0" a="1.0"/> | ||
<Sphere radius="0.25" segments="25"/> | ||
</SphereRenderComponent> | ||
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<BaseScriptComponent> | ||
<ScriptObject constructor="AddSphere" destructor="RemoveSphere" /> | ||
<ScriptData actorType="Sphere" /> | ||
</BaseScriptComponent> | ||
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</Actor> |
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