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feat: adding option to pass channel type to socket #1174
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SocketFactory are now required to give more information about the socket they are creating BREAKING CHANGE: abstract MaxPacketSize property replaced with SocketInfo
BREAKING CHANGE: ISocket.Send now requires SendMode argument
useful when using steam or epic relay and you want to use their reliability Mirage work decide which connection type to use based on the values in SocketInfo. It will then use SendMode to tell the socket which channel it should usee for a message BREAKING CHANGE: Peer now SocketInfo to be passed in
BREAKING CHANGE: config.DisableReliableLayer removed. value is inferred from SocketInfo instead
batched message have a 2 byte length, but if socket's max size is bigger than that they could not be send. Now ArrayBatch will treat length 0 as not batched and just send the whole message to high level
This PR is stale because it has been open 60 days with no activity. Remove stale label or comment or this will be closed in 7 days. |
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useful when using steam or epic relay and you want to use their reliability
Mirage work decide which connection type to use based on the values in SocketInfo. It will then use SendMode to tell the socket which channel it should usee for a message