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Player Inventory Design

Jay Garcia edited this page Jan 8, 2020 · 4 revisions

Player inventory boils down to consumables and non-consumables.

Consumables help refill life, magic and help gain access to spaces (keys). These are usable items:

  • Gold Keys (Opens wooden doors)
  • Silver Keys (Opens metal gates)
  • Magic refills (Refills magic meter)
  • Life refills (Replenish life)

Wearables & Usables are game play enhancing devices that you equip.

  • Rings (Increases sword attack against enemies that are weak to the ring type)
  • Bracelets (Reduce damage from bosses that these defend against)
  • Spell books (Allows a spell to be cast on all enemies. Introduces more damage to bosses that are weak against this spell).

Automatic power ups

  • Boots (Speeds up running)
  • (Stretch goal) Gloves
  • Stronger sword (+5 Attack Power)

Spell books, amulets and rings

Each of these items can be used for progression in the game.

  • Spell books: Used to cast spells to defeat the wizards.
  • Bracelets: Used for defense against wizard's magic.
  • Rings: Used to attack Mid-bosses.