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ProfileDirectories.SeedDirectory
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Noggog committed Jul 20, 2024
1 parent b071038 commit f1b2b9a
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Showing 2 changed files with 3 additions and 1 deletion.
2 changes: 2 additions & 0 deletions Synthesis.Bethesda.Execution/Profile/ProfileDirectories.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@ public interface IProfileDirectories
DirectoryPath ProfileDirectory { get; }
DirectoryPath WorkingDirectory { get; }
DirectoryPath OutputDirectory { get; }
DirectoryPath SeedDirectory { get; }
}

public class ProfileDirectories : IProfileDirectories
Expand All @@ -20,6 +21,7 @@ public class ProfileDirectories : IProfileDirectories
public DirectoryPath ProfileDirectory => Path.Combine(Paths.WorkingDirectory, Ident.ID);
public DirectoryPath WorkingDirectory => WorkingDirectorySubPaths.ProfileWorkingDirectory(Ident.ID);
public DirectoryPath OutputDirectory => Path.Combine(WorkingDirectory, "Output");
public DirectoryPath SeedDirectory => Path.Combine(WorkingDirectory, "Seed Mod");

[ExcludeFromCodeCoverage]
public ProfileDirectories(
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Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@ public CreateEmptyPatch(

public FilePath Create(ModKey modKey, RunParameters runParameters)
{
var path = new FilePath(Path.Combine(ProfileDirectories.WorkingDirectory, "Seed Mod", modKey.FileName));
var path = new FilePath(Path.Combine(ProfileDirectories.SeedDirectory, modKey.FileName));
_logger.Information("Creating seed mod at {Path}", path);
path.Directory?.Create(_fileSystem);
var mod = ModInstantiator.Activator(modKey, _gameReleaseContext.Release,
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