MDL SDK 2024.0.2 (377400.2626): 07 Aug 2024
jreichel-nvidia
released this
30 Aug 13:03
·
1 commit
to release/2024
since this release
ABI compatible with the MDL SDK 2024.0.2 (377400.2626) binary release
(see https://developer.nvidia.com/mdl-sdk)
Added and Changed Features
- General
- MDL Arnold: Added support for Arnold SDK version 7.3.2.1.
Fixed Bugs
-
General
- Fixed missing leading "::" for qualified names reported by
IMdl_discovery_api
,
if search paths had a trailing OS separator. - Improved error message that can be triggered when calling non-const methods
on const objects. This can e.g. be triggered via the Python binding by accessing
(not editing) database elements. - Improved coverage tests for the Python binding.
- Fixed missing leading "::" for qualified names reported by
-
MDL Compiler and Backends
- Fixed crash in some cases when derivatives were calculated for a struct also containing
non-floating point fields. - Fixed wrong digit that can be added to
tex::texture_isvalid()
calls for
HLSL and GLSL backends, if more than one texture type (for instancetexture_2d
and
texture_3d
) are used together in one module.
- Fixed crash in some cases when derivatives were calculated for a struct also containing