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MDL SDK 2024.0.2 (377400.2626): 07 Aug 2024

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@jreichel-nvidia jreichel-nvidia released this 30 Aug 13:03
· 1 commit to release/2024 since this release

ABI compatible with the MDL SDK 2024.0.2 (377400.2626) binary release
(see https://developer.nvidia.com/mdl-sdk)

Added and Changed Features

  • General
    • MDL Arnold: Added support for Arnold SDK version 7.3.2.1.

Fixed Bugs

  • General

    • Fixed missing leading "::" for qualified names reported by IMdl_discovery_api,
      if search paths had a trailing OS separator.
    • Improved error message that can be triggered when calling non-const methods
      on const objects. This can e.g. be triggered via the Python binding by accessing
      (not editing) database elements.
    • Improved coverage tests for the Python binding.
  • MDL Compiler and Backends

    • Fixed crash in some cases when derivatives were calculated for a struct also containing
      non-floating point fields.
    • Fixed wrong digit that can be added to tex::texture_isvalid() calls for
      HLSL and GLSL backends, if more than one texture type (for instance texture_2d and
      texture_3d) are used together in one module.