Bug: stack overflow of destructor caused by too many scene nodes #29
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name: "CLA Assistant" | |
on: | |
issue_comment: | |
types: [created] | |
pull_request_target: | |
types: [opened,closed,synchronize] | |
jobs: | |
CLAssistant: | |
runs-on: ubuntu-latest | |
steps: | |
- name: "CLA Assistant" | |
if: (github.event.comment.body == 'recheck' || github.event.comment.body == 'I have read the CLA Document and I hereby sign the CLA') || github.event_name == 'pull_request_target' | |
uses: contributor-assistant/[email protected] | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
PERSONAL_ACCESS_TOKEN : ${{ secrets.CLA_ACCESS_TOKEN }} | |
with: | |
path-to-signatures: 'signatures/donut.json' | |
path-to-document: 'https://github.com/NVIDIAGameWorks/donut/blob/main/CLA.txt' | |
branch: 'donut' | |
allowlist: nobody | |
lock-pullrequest-aftermerge: true | |
remote-organization-name: NVIDIAGameWorks | |
remote-repository-name: CLAs |