A Terasology module, as the name implies, that features hunger in the form of a status bar.
A hunger status bar in the player's HUD, outlined in blue below: The player's hunger saturation decreases as time in the world progresses, but replenishes with food and other consumables.
- Simply create a world with the Hunger module enabled
- As time progresses, you'll notice the hunger bar going down!
showHunger
- Displays your current food levelsetHunger <float>
- Sets your current food levelsetMaxHunger
- Sets your maximum food level