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Migration to blueprint-only project
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Nebukam committed Jan 29, 2025
1 parent 73159ac commit 8a24cba
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19 changes: 6 additions & 13 deletions PCGExExampleProject.uproject
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"EngineAssociation": "5.5",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "PCGExExampleProject",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "PCG",
"Enabled": true
},
{
"Name": "ModelingToolsEditorMode",
"Enabled": true,
"TargetAllowList": [
"Editor"
]
},
{
"Name": "PCG",
"Enabled": true
},
{
"Name": "PCGGeometryScriptInterop",
"Enabled": true
},
{
"Name": "Text3D",
"Name": "PCGExtendedToolkit",
"Enabled": true
}
},
]
}
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4 changes: 2 additions & 2 deletions README.md
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![5.5](https://img.shields.io/badge/5.5.1-darkgreen)
![5.5.2](https://img.shields.io/badge/5.5.1-darkgreen)
# PCGEx Example Project

![PCGEx](https://raw.githubusercontent.com/Nebukam/PCGExtendedToolkit/main/Resources/Icon128.png)

# What is it?
This is a lightweight Unreal 5.5 Project showcasing various capabilities of [PCGExtendedToolkit](https://github.com/Nebukam/PCGExtendedToolkit).
This is a lightweight Unreal 5.5.2 Project showcasing various capabilities of [PCGExtendedToolkit](https://github.com/Nebukam/PCGExtendedToolkit).

> This project is always being updated, come back regularily!
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