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v0.93.02 (DEV)

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@Neko-Box-Coder Neko-Box-Coder released this 26 Dec 12:36
· 227 commits to main since this release
7d1ea2a

🗒️ Changes for v0.93.02 ⬅️ v0.93.01


🚀 Features

  • Win32 API OpenGL Backend (F4KdP53djz)
  • Image Backend (stb_image) (LUHs5EE1wa)
  • FreeType Font Backend (N9vn1D5n1N)

⏫ Functional Improvements

  • Added method for separating window size and render area size (y9F9LvxwYq)

🧪 Refactoring / Optimizations

  • Added "_H" suffix to all header guard (1bc9dsFXeG)
  • Rewrote Backends (4fiQT5XSI8)
  • Added Warnings options for GCC in CMake (x1G4UIxS5b)
  • Updated Documentation for SFML for the link to the snapshot (B9XWdGp26G)

🐞 Bug fixes

  • Fixed Calling SetFocus with same value repeatedly causes redraw (g44dYv6y9P)
  • Fixed Image canvas is not caching (9sj8QG5QMF)
  • Fixed Invalid character is showing when logging callstack on windows console (8iDRFqx6F9)
  • Fixed Invalid log file name when logging to file (3cW4ctemPC)
  • Fixed FPS lock correction depending on actual sleep duration (iX7ETD88Ax)
  • Fixed Custom Graphics Example is not working on Windows (U6S2Z511Pp)
  • Fixed Standard Window doesn't deallocate icon image data properly (i1d9ZLnDEX)
  • Fixed SetSliderValue is causing stack overflow (wb2Lec1FmF)
  • Forgot to push MSVC fix changes 😅, now the changes are applied