v0.93.02 (DEV)
Pre-release
Pre-release
🗒️ Changes for v0.93.02 ⬅️ v0.93.01
🚀 Features
- Win32 API OpenGL Backend (F4KdP53djz)
- Image Backend (stb_image) (LUHs5EE1wa)
- FreeType Font Backend (N9vn1D5n1N)
⏫ Functional Improvements
- Added method for separating window size and render area size (y9F9LvxwYq)
🧪 Refactoring / Optimizations
- Added "_H" suffix to all header guard (1bc9dsFXeG)
- Rewrote Backends (4fiQT5XSI8)
- Added Warnings options for GCC in CMake (x1G4UIxS5b)
- Updated Documentation for SFML for the link to the snapshot (B9XWdGp26G)
🐞 Bug fixes
- Fixed Calling SetFocus with same value repeatedly causes redraw (g44dYv6y9P)
- Fixed Image canvas is not caching (9sj8QG5QMF)
- Fixed Invalid character is showing when logging callstack on windows console (8iDRFqx6F9)
- Fixed Invalid log file name when logging to file (3cW4ctemPC)
- Fixed FPS lock correction depending on actual sleep duration (iX7ETD88Ax)
- Fixed Custom Graphics Example is not working on Windows (U6S2Z511Pp)
- Fixed Standard Window doesn't deallocate icon image data properly (i1d9ZLnDEX)
- Fixed SetSliderValue is causing stack overflow (wb2Lec1FmF)
- Forgot to push MSVC fix changes 😅, now the changes are applied