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Releases: NerdNu/VillagerUtils

v2.3.0

09 Aug 08:35
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Add commands to save villagers, load clones and manage the files.

v2.2.0

13 Apr 08:18
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Prevent villagers from being renamed by players who don't have build permission at the villager's location.

v2.1.0

03 Apr 05:25
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Extended trade editing support to wandering traders.

Documented limitations and suggested preparations for wandering traders in README.md.

v2.0.0-SNAPSHOT

15 Jul 10:18
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v2.0.0-SNAPSHOT Pre-release
Pre-release

Updated for Minecraft 1.14.3.

  • Commands that dealt in "careers" now operate on "professions" instead.
  • /villager spawn has extra arguments to set the biome and level of the villager.
  • There are extra subcommands to set the villager level (1-5) and biome (alters appearance).

Villagers refresh their trades when they damn well please and no amount of cajoling through the Bukkit API will change that. As novices, they choose their profession according to the nearest workstation. Availability of a workstation also affects their willingness to trade.

This is a snapshot release. I have tested everything briefly, but there may still be bugs to be uncovered.

v1.2.0

08 Apr 08:24
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  • New /villager subcommands: addtrade <position> variant, removetrade <position>, gettrade, settrade, listtrades.
  • New /vtrade info subcommand.
  • Corrected default random maximum number of trade uses (2-12).
  • Tab completion in commands.
  • Better error messages for wrong or extra command arguments.