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Release [1.9.6] - Linux Edition

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@NevermindNilas NevermindNilas released this 01 Sep 21:45

The Anime Scripter

NEW
  • Added Rife4.22-Lite and Rife4.22-Lite-Tensorrt
  • Added --static flag to force static engine generation for Upscale TensorRT.
  • Temp state for downloaded models will now ensure file integrity in case of internet loss.
  • Added --depth_quality flag with options low, high ( default high ). For the users with lower end system to benefit of higher inference speeds. ( Not reliable for TensorRT )
  • Added testing builds for linux-full and linux-lite ( Full is WIP but should be functional with the build-linux.py script )
Improvements
  • Upgraded base polygraphy from 0.49.12 -> 0.49.13
  • Removed unnecessary clamps.
  • The metadata, progress bar and everything else related to video details should be MUCH more accurate now, including logging.
  • Log.txt should now be more compact with Arguments no longer having unused arguments.
  • Rife TRT will only build Static Engines in order to improve stability and versatility.
  • Rife CUDA is now up to 15% faster than before.
  • Rife TRT is now up to 15% faster than before.
  • Chained Processes with Upscaling and Interpolation TRT / CUDA will now be more memory efficient and performant.
  • Benchmarks are now going to be more accurate for interpolation.
  • Upgraded ONNXRuntime-DirectML to 1.19.1
  • Improved the progress bar with more information and less unnecessary eye candy.
  • Improved stability of image inputs.
  • More video metadata requests.
  • The download progress bar will now also tell the download speed in MB/s
  • Some slight adjustments to the building methodology of TAS.

Fixes:

  • Some CUDA Race conditions could be met in extremely High FPS workflows ( 500+ FPS ).
  • Fix some oversights in Rife 4.22 and Rife 4.22-lite that were reducing the output quality.

Adobe Edition

NEW

  • Added Rife4.22-Lite and Rife4.22-Lite-Tensorrt options to the dropdowns.
  • Added Depth Quality options ( low and high )

Fixes

  • Fixed issues when paths had spaces in them.