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Fix missing LocalizedText for gamemode texts
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Gman8r committed Aug 16, 2017
1 parent a4197ed commit abcf601
Showing 1 changed file with 103 additions and 1 deletion.
104 changes: 103 additions & 1 deletion Assets/Scenes/Title.unity
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@ Material:
m_ShaderKeywords: ETC1_EXTERNAL_ALPHA
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
Expand Down Expand Up @@ -2876,6 +2877,7 @@ GameObject:
- component: {fileID: 1914}
- component: {fileID: 1913}
- component: {fileID: 1912}
- component: {fileID: 1879}
m_Layer: 0
m_Name: High Score Text
m_TagString: Untagged
Expand Down Expand Up @@ -3491,6 +3493,7 @@ GameObject:
- component: {fileID: 1972}
- component: {fileID: 1971}
- component: {fileID: 1970}
- component: {fileID: 2101}
m_Layer: 0
m_Name: High Score Text
m_TagString: Untagged
Expand Down Expand Up @@ -4440,6 +4443,7 @@ GameObject:
- component: {fileID: 2099}
- component: {fileID: 2098}
- component: {fileID: 2097}
- component: {fileID: 2491}
m_Layer: 0
m_Name: High Score Text
m_TagString: Untagged
Expand Down Expand Up @@ -6005,6 +6009,7 @@ GameObject:
- component: {fileID: 2259}
- component: {fileID: 2258}
- component: {fileID: 2257}
- component: {fileID: 2036}
m_Layer: 0
m_Name: High Score Text
m_TagString: Untagged
Expand Down Expand Up @@ -8718,6 +8723,7 @@ GameObject:
- component: {fileID: 2520}
- component: {fileID: 2519}
- component: {fileID: 2518}
- component: {fileID: 2642}
m_Layer: 0
m_Name: High Score Text
m_TagString: Untagged
Expand Down Expand Up @@ -15730,6 +15736,7 @@ SpriteRenderer:
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &728
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -15770,6 +15777,7 @@ SpriteRenderer:
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &729
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -15810,6 +15818,7 @@ SpriteRenderer:
m_Size: {x: 4.5, y: 4.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &730
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -15850,6 +15859,7 @@ SpriteRenderer:
m_Size: {x: 10, y: 10}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &731
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -15890,6 +15900,7 @@ SpriteRenderer:
m_Size: {x: 4.5, y: 4.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &732
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -15930,6 +15941,7 @@ SpriteRenderer:
m_Size: {x: 3.4, y: 3.911111}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &733
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -15970,6 +15982,7 @@ SpriteRenderer:
m_Size: {x: 10, y: 10}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
--- !u!212 &734
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -16010,6 +16023,7 @@ SpriteRenderer:
m_Size: {x: 1.7777778, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &735
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -16050,6 +16064,7 @@ SpriteRenderer:
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &736
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -16090,6 +16105,7 @@ SpriteRenderer:
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &737
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -16130,6 +16146,7 @@ SpriteRenderer:
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &738
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -16170,6 +16187,7 @@ SpriteRenderer:
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &739
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -16210,6 +16228,7 @@ SpriteRenderer:
m_Size: {x: 20, y: 20}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &740
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -16250,6 +16269,7 @@ SpriteRenderer:
m_Size: {x: 4.5, y: 4.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!212 &741
SpriteRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -16290,6 +16310,7 @@ SpriteRenderer:
m_Size: {x: 1.7777778, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
--- !u!222 &742
CanvasRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -35201,6 +35222,22 @@ MonoBehaviour:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &1879
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 152}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 802eeaa3d714ff143b464702812c929a, type: 3}
m_Name:
m_EditorClassIdentifier:
keyPrefix: 0
applyToTextString: 0
applyToFont: 1
_key:
parameters: []
--- !u!114 &1880
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -38834,6 +38871,22 @@ MonoBehaviour:
applyToFont: 1
_key:
parameters: []
--- !u!114 &2036
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 318}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 802eeaa3d714ff143b464702812c929a, type: 3}
m_Name:
m_EditorClassIdentifier:
keyPrefix: 0
applyToTextString: 0
applyToFont: 1
_key:
parameters: []
--- !u!114 &2037
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -38950,7 +39003,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
keyPrefix: 0
applyToTextString: 1
applyToTextString: 0
applyToFont: 1
_key:
parameters: []
Expand Down Expand Up @@ -40251,6 +40304,22 @@ MonoBehaviour:
applyToFont: 1
_key:
parameters: []
--- !u!114 &2101
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 185}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 802eeaa3d714ff143b464702812c929a, type: 3}
m_Name:
m_EditorClassIdentifier:
keyPrefix: 0
applyToTextString: 0
applyToFont: 1
_key:
parameters: []
--- !u!114 &2102
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -49799,6 +49868,22 @@ MonoBehaviour:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &2491
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 234}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 802eeaa3d714ff143b464702812c929a, type: 3}
m_Name:
m_EditorClassIdentifier:
keyPrefix: 0
applyToTextString: 0
applyToFont: 1
_key:
parameters: []
--- !u!114 &2492
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -53293,6 +53378,22 @@ MonoBehaviour:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &2642
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 463}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 802eeaa3d714ff143b464702812c929a, type: 3}
m_Name:
m_EditorClassIdentifier:
keyPrefix: 0
applyToTextString: 0
applyToFont: 1
_key:
parameters: []
--- !u!114 &2643
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -54455,6 +54556,7 @@ Material:
m_ShaderKeywords: ETC1_EXTERNAL_ALPHA
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
Expand Down

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