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Update EntitiesArmyTable.tsx
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Nityam573 authored Dec 6, 2024
1 parent 57c25d7 commit 759df9c
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions client/src/ui/components/military/EntitiesArmyTable.tsx
Original file line number Diff line number Diff line change
@@ -7,7 +7,7 @@ import { HintModalButton } from "@/ui/elements/HintModalButton";
import { ResourceIcon } from "@/ui/elements/ResourceIcon";
import { BattleSimulation } from "@/ui/modules/simulation/BattleSimulation";
import { PillageSimulation } from "@/ui/modules/simulation/pillage-simulation";
import { divideByPrecision } from "@/ui/utils/utils";
import { divideByPrecision,divideByPrecisionFormatted } from "@/ui/utils/utils";
import { ID, ResourcesIds } from "@bibliothecadao/eternum";
import { HintSection } from "../hints/HintModal";
import { battleSimulation, pillageSimulation } from "../navigation/Config";
@@ -81,15 +81,15 @@ const EntityArmyTable = ({ structureEntityId }: { structureEntityId: ID | undefi
<div className="flex items-center justify-center gap-4 w-full">
<div className="flex items-center gap-2">
<ResourceIcon resource={ResourcesIds[ResourcesIds.Crossbowman]} size="sm" className="self-center" />
{divideByPrecision(totalTroops.crossbowmen)}
{divideByPrecisionFormatted(totalTroops.crossbowmen)}
</div>
<div className="flex items-center gap-2">
<ResourceIcon resource={ResourcesIds[ResourcesIds.Knight]} size="sm" className="self-center" />
{divideByPrecision(totalTroops.knights)}
{divideByPrecisionFormatted(totalTroops.knights)}
</div>
<div className="flex items-center gap-2">
<ResourceIcon resource={ResourcesIds[ResourcesIds.Paladin]} size="sm" className="self-center" />
{divideByPrecision(totalTroops.paladins)}
{divideByPrecisionFormatted(totalTroops.paladins)}
</div>
</div>
</div>

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