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[Moving] Nofall

MyPictures edited this page Jun 28, 2015 · 2 revisions

Config path: checks.moving.nofall
Permission (bypass): nocheatplus.checks.moving.nofall
Exemption: MOVING_NOFALL
Depends on: [Moving] Survivalfly

This is a sub check of survivalfly, it makes sure that the player gets the damage he/she is supposed to get.

Option Description
dealdamage Override fall damage so NoCheatPlus handles it to prevent additional exploits.
resetonviolation Clean nofall data on attempts to take fall damage while not actually having hit the ground.
resetonteleport Compatibility fall-back option to clean nofall data after a teleport.
resetonvehicle Clean the nofall data after entering a vehicle.
anticriticals Prevent some critical exploits by resetting small amounts of fall-distance "in time".

Notes

  • resetonvehicle was set to true because of a strange bug that killed players when they left a vehicle.
  • In Minecraft its possible to fake small amounts of fall damage to get fake critical hits on creatures/players. For that reason we highly recommend to let anticriticals to true unless you have no choice.

Related

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