You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It's a 2D Raycaster made with the SDL2 graphics library. Rays are fired from the origin point and drawn until they intersect with a wall object, or until they leave the screen.
Experimenting with rendering different types of graphical elements in SDL2 and handling input. Includes some explosion particle effects, solid walls and AI bots. Also includes a class for building …