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+ actor_before_death script call back (set in bind_stalker). This wil…
…l allow scripts to process actor condition and prevent actor's death or kill him if desired. IMPORTANT: if you wish to kill actor you need to call db.actor:kill(level:object_by_id(whoID), true) in actor_before_death callback, to ensure all objects are properly destroyed. + set_health_ex script method for game_object. This will directly set entity's health instead of going through health property which operates on delta
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