2.2.63-beta-MC1710-test
Pre-release
Pre-release
Change Log:
- fix up warehouse not resetting upper bounds properly on client-side (regression from previous gutting of worksite heirarchy)
- add recipe for torque shafts. slightly increase cost of torque conduits to encourage use of shafts where applicable
- fix up reversed output rotation on hand-cranked engine
- fix up torque block subtypes not dropping proper metadata items, as well as flywheel storage block types
- fix up torque tile items ignoring metadata for stacking
- clean up rotation synch issues with many torque tiles (hand / sterling / water generator, flywheel control)
- update more tiles for proper network synching
- lots of class renaming and heirarchy cleanup, should have little effect other than reduced allocation on tile creation (a good thing)
- clean up render frustum check for waterhweel and flywheel storage tiles
- much work on windmill control and blades blocks
- fix up windmill rotation interaction (blades rotate always when valid). fix up issue of multiple controllers on same blade -- whichever updates first will get the power
- clean up needing to have torches on torque conduits/etc. -- need to adapt it to check for connections on conduits/shafts, to clean up interaction issues with MFR tubes (and possibly others)
- add recipe for windmill blades
- greatly increase the valid placement setups for a waterwheel, it can now be placed in most setups that would be logical