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Original file line number | Diff line number | Diff line change |
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@@ -1,21 +1,191 @@ | ||
gametitle=ICO (SCES-50760) | ||
gametitle=ICO * PAL-M5 * SCES-50760 * 5C991F4E | ||
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[Widescreen 16:9] | ||
gsaspectratio=16:9 | ||
author=nemesis2000 | ||
comment=Widescreen Hack | ||
//widescreen | ||
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// 16:9 widescreen | ||
patch=1,EE,00114dd0,word,3c013f40 | ||
patch=1,EE,00114dd4,word,4481c000 | ||
patch=1,EE,00114de0,word,46181082 | ||
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//render fix | ||
// 16:9 Render fix | ||
patch=1,EE,001146F4,word,240302ab | ||
patch=1,EE,0054E478,word,44fa0000 | ||
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[Widescreen 16:10] | ||
gsaspectratio=Stretch | ||
author=nemesis2000 & pgert | ||
patch=1,EE,00114dd0,word,3c013f55 | ||
patch=1,EE,00114dd4,word,4481c000 | ||
patch=1,EE,00114de0,word,46181082 | ||
patch=1,EE,001146F4,word,240302ab | ||
patch=1,EE,0054E478,word,44e10000 | ||
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[Widescreen 15:10] | ||
gsaspectratio=Stretch | ||
author=nemesis2000 & pgert | ||
patch=1,EE,00114dd0,word,3c013f64 | ||
patch=1,EE,00114dd4,word,4481c000 | ||
patch=1,EE,00114de0,word,46181082 | ||
patch=1,EE,001146F4,word,240302ab | ||
patch=1,EE,0054E478,word,44d2f000 | ||
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[Widescreen 20:9] | ||
gsaspectratio=Stretch | ||
author=nemesis2000, kripkrop, Devina & pgert | ||
comment=Imperfections might show up. | ||
patch=1,EE,00114dd0,word,3c013f1a | ||
patch=1,EE,00114dd4,word,4481c000 | ||
patch=1,EE,00114de0,word,46181082 | ||
patch=1,EE,001146F4,word,24030aaa | ||
patch=1,EE,0054E478,word,451c4000 | ||
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[Widescreen 21:9] | ||
gsaspectratio=Stretch | ||
author=nemesis2000, kripkrop, Devina & pgert | ||
comment=Imperfections might show up. | ||
patch=1,EE,00114dd0,word,3c013f12 | ||
patch=1,EE,00114dd4,word,4481c000 | ||
patch=1,EE,00114de0,word,46181082 | ||
patch=1,EE,001146F4,word,24030aaa | ||
patch=1,EE,0054E478,word,45241000 | ||
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[Remove Blackbars] | ||
author=nemesis2000 | ||
description=Removes black bars in cutscenes | ||
patch=1,EE,00113450,word,3c010000 | ||
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///////////////////// | ||
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[60 fps & No Interlacing] | ||
author=Red_Tv | ||
comment=Might need EE overclocking to be stable. | ||
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// 60 fps | ||
patch=1,EE,0028F4C4,word,00000001 | ||
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// Revert to 30 fps during Cutscenes | ||
//patch=1,EE,e0010001,extended,0063AA08 | ||
//patch=1,EE,2028F4C4,extended,00000002 | ||
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// No Interlacing (needed for 60 fps) | ||
patch=1,EE,0013CAD0,word,30420000 | ||
patch=1,EE,001144AC,word,30420000 | ||
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///////////////////// | ||
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[60 fps] | ||
author=synce & Agrippa | ||
// 60 fps hack by Agrippa based on the NTSC-U hack by synce | ||
comment=Set EE Cyclerate to 130% - 180% in combination with this. | ||
// - makes some animations run too fast | ||
patch=1,EE,E0010000,extended,0063AA08 | ||
patch=1,EE,0028F4C4,extended,00000001 | ||
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// Revert to 30 fps during Cutscenes | ||
patch=1,EE,E0010001,extended,0063AA08 | ||
patch=1,EE,0028F4C4,extended,00000002 | ||
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[No-Interlacing] | ||
comment=Don't combine with the 60 fps hacks. | ||
patch=1,EE,0013CAD0,word,30420000 | ||
patch=1,EE,001144AC,word,30420000 | ||
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/////////////////// | ||
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[Full height back buffer] | ||
author=asasega & Agrippa | ||
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// Hacks by Agrippa based on the asasega patch for the NTSC version. | ||
// A full height back buffer enabled, instead of a downsampled front buffer. | ||
// Works with both PAL and NTSC modes. | ||
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// set the back buffer | ||
patch=1,EE,2028F500,extended,00001040 | ||
patch=1,EE,2028F528,extended,00001040 | ||
// switch to the interlaced mode with FFMD set to 0. Progressive mode, applied by default, | ||
// does add a black bar at the bottom in the NTSC mode when the back buffer is enabled | ||
patch=1,EE,2028F4F8,extended,00000001 | ||
patch=1,EE,2028F520,extended,00000001 | ||
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// check if the PAL mode is turned on to extend the display buffer from 256 to 512 | ||
patch=1,EE,E0024290,extended,0028F508 | ||
patch=1,EE,2028F50C,extended,001FF9FF | ||
patch=1,EE,2028F534,extended,001FF9FF | ||
// check if the NTSC mode is turned on to extend the display buffer from 224 to 448 | ||
patch=1,EE,E002927C,extended,0028F508 | ||
patch=1,EE,2028F50C,extended,001DF9FF | ||
patch=1,EE,2028F534,extended,001DF9FF | ||
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/////////////////// | ||
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[Debug Menu] | ||
description=Press Select to open the Debug Menu. | ||
// Enable 'Single Framestep' in the menu for 60fps. | ||
patch=1,EE,20101F94,word,0C06C966 | ||
patch=1,EE,201AF850,word,0806BD28 | ||
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[Maximum Graphics Booster] | ||
description=No Blur-Effect and maxed out Game Sharpness. | ||
patch=1,EE,001322f0,word,03e00008 | ||
patch=1,EE,001322f4,word,00000000 | ||
patch=1,EE,001fca60,word,03e00008 | ||
patch=1,EE,001fca64,word,00000000 | ||
patch=1,EE,001137f8,word,03e00008 | ||
patch=1,EE,001137fc,word,00000000 | ||
patch=1,EE,001136b0,word,03e00008 | ||
patch=1,EE,001136b4,word,00000000 | ||
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[Disable Motion Blur] | ||
patch=1,EE,001fca60,word,03e00008 | ||
patch=1,EE,001fca64,word,00000000 | ||
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[Disable Post-Effects] | ||
description=Disables Post-Effect like the bright reddish Sky. | ||
patch=1,EE,0028F808,word,00000000 | ||
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[No Blackborders] | ||
patch=1,EE,001133F8,word,44800800 | ||
patch=1,EE,00113410,word,44800800 | ||
patch=1,EE,00113420,word,44800800 | ||
patch=1,EE,00113534,word,44800000 | ||
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[No Shadow Effects] | ||
patch=1,EE,0028F7CC,word,00000000 | ||
patch=1,EE,0028F7D0,word,00000000 | ||
patch=1,EE,0028F7D4,word,00000000 | ||
patch=1,EE,0028F7D8,word,00000000 | ||
patch=1,EE,0028F7DC,word,00000000 | ||
patch=1,EE,0028F7E0,word,00000000 | ||
patch=1,EE,0028F7E4,word,00000000 | ||
patch=1,EE,0028F7E8,word,00000000 | ||
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[RGB Values] | ||
description=RGB Values enhanced & fixed | ||
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// Characters RGB Values decently enhanced, | ||
// disable extra Light on Boy and Objects | ||
// and disable Boy-Dimming in dark Areas. | ||
patch=1,EE,001170b4,word,24020000 | ||
patch=1,EE,00117000,word,24130000 | ||
patch=1,EE,00117010,word,24130000 | ||
patch=1,EE,001175f4,word,44806000 | ||
patch=1,EE,0028F780,word,3F900000 | ||
patch=1,EE,0028F784,word,3F900000 | ||
patch=1,EE,0028F788,word,3F900000 | ||
patch=1,EE,0028F78C,word,3F800000 | ||
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// World and Character main RGB fixed Values. | ||
patch=1,EE,0028F7F0,word,00000080 | ||
patch=1,EE,0028F7F4,word,00000080 | ||
patch=1,EE,0028F7F8,word,00000080 | ||
patch=1,EE,0028F7FC,word,00000000 | ||
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/////////////////// | ||
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// Mastercode - not needed for pcsx2 | ||
//patch=1,EE,0E3C7dF2,extended,1456E7A5 | ||
//patch=1,EE,F024E5d4,extended,0024E5d7 | ||
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/////////////////// |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,6 @@ | ||
gametitle=Stuart Little 3 - Big Photo Adventure PAL-M SCES-53422 D1003514 | ||
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[50 FPS] | ||
author=Gabominated | ||
description=Might need EE Overclock. | ||
patch=1,EE,00105F24,word,24110001 //24110002 |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,6 @@ | ||
gametitle=Chandragupta - Warrior Prince PAL-IN SCES-55662 DB2EE959 | ||
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[50 FPS] | ||
author=Gabominated | ||
description=Might need EE Overclock. | ||
patch=1,EE,0045593C,word,28630001 //28630002 |
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