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Added and updating patches #423

Merged
merged 1 commit into from
Nov 11, 2024
Merged

Added and updating patches #423

merged 1 commit into from
Nov 11, 2024

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PeterDelta
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@PeterDelta PeterDelta commented Sep 29, 2024

I have added tested patches and disabled some widescreens because they cause problems or are incomplete, I have not been able to fix them.

Relevant changes:
Driven: Disabled WS. Missing render fix
Hobbit: Fixed the problem with the strings, they no longer move.
The Simpsons, the Game: The current fps patch consumes a lot of resources and slows down the game, fixed

Arthur and the Minimoys: Image scrolls up
Arthur and the Minimoys_SLES-54420_20240819014238
Current patch

Arthur and the Minimoys_SLES-54420_20240828110022
4:3 original

Arthur and the Minimoys_SLES-54420_20240929205400
Update patch


Monster House: Disabled WS. After the first level, the game breaks on the other levels
Monster House_SLES-54215_20240929175629


Shadow the Hedgehog: The region code in the repository is incorrect, corrected and adjusted the values ​​to match the perspective
Captura de pantalla 2024-10-01 145901


Updates MGS3 Snake Eater PAL-S/I and MGS3 Subsistence PAL-S and NTSC-U
Fixes #429

I've completed the game again from start to finish and have fixed a couple of very subtle scenes that I missed, all the reflections are as they should be. I've also updated the fps patch, at certain times it would return to 25/30, now the whole game runs at 50/60 fps.

Metal Gear Solid 3 - Subsistence  Disc 1 of 3 _SLUS-21359_20241015103934
Metal Gear Solid 3 - Subsistence  Disc 1 of 3 _SLUS-21359_20241015104135
Metal Gear Solid 3 - Subsistence  Disc 1 of 3 _SLUS-21359_20241015105558
Metal Gear Solid 3 - Subsistence  Disc 1 of 3 _SLUS-21359_20241015105608
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Metal Gear Solid 3 - Subsistence  Disc 1 of 3 _SLUS-21359_20241015110935
Metal Gear Solid 3 - Subsistence  Disc 1 of 3 _SLUS-21359_20241017151242
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Metal Gear Solid 3 - Subsistence  Disc 1 of 3 _SLUS-21359_20241017151810
Metal Gear Solid 3 - Subsistence  Disc 1 of 3 _SLUS-21359_20241017162514
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@PeterDelta PeterDelta force-pushed the main branch 2 times, most recently from 9668122 to 278e26a Compare September 29, 2024 20:43
@F0bes F0bes merged commit 3b69817 into PCSX2:main Nov 11, 2024
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@ShizCalev
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ShizCalev commented Nov 16, 2024

I've also updated the fps patch, at certain times it would return to 25/30, now the whole game runs at 50/60 fps.

Since it's a little relevant, there's a text animation that runs at double speed during the intro cutscene that needs to be corrected. :>
PCSX2/pcsx2#11805

@PeterDelta
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I've also updated the fps patch, at certain times it would return to 25/30, now the whole game runs at 50/60 fps.

Since it's a little relevant, there's a text animation that runs at double speed during the intro cutscene that needs to be corrected. :> PCSX2/pcsx2#11805

As you rightly point out, it is not a patch problem.
Personally, I haven't noticed it in my tests, so I understand that it's something minor and that it will happen occasionally because the sound effects and other things apparently work correctly. And these last two times I've finished it, I've played them with the patches activated.

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MGS 3 Subsistence: Disable ws for problem?
5 participants