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ICO - formating, additions and improvements #434
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20:9 and 21:9 aspect ratios cause game crashes I see that in some you put "description" and below "comment". Everything that is put in a comment is irrelevant and will not be seen in the pcsx2 patches section when there is a "description", in the absence of a description what is put in the comment will be seen. "comment" is the old format while "description" is the new format |
Well crap. 20:9 & 21:9 removed. |
For the debug menu patch, including info about how to change the framerate is redundant thanks to the 60 fps patch. The 60 fps patch already forces the debug framestep value to 1 (and 2 during cutscenes) so even if the user tried to change it, there would be no effect. For the 21:9/20:9 patch, I tried it out and didn’t get a single crash. Is it reproducible? |
I have made it into a non-displaying comment instaed.
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Reproducible? yes, but they are incomplete compared to the rest of the widescreen displays. This can be seen in the main menu itself. |
So, do you mean to say that there aren’t any crashes and only culling issues on the main menu and some cutscenes? I played through a vast chunk of the game and used the debug menu to skip to the end as well and encountered no crashes. Personally, I wouldn’t think culling would warrant an exclusion and aside from one or two cutscenes and the main menu (which are both extremely mild) I didn’t ever notice any culling issues. @pgert, perhaps include the patch, but mention some mild culling beyond 16:9 during some scenes in the description? |
There shouldn't be any problems with 16:10 & 15:10. |
Hi, bro, could you port these patches to SCPS-55001_29C28734 (Asian) and SCCS-4005_BF3A46DA (China) of Ico? Thank you very much! |
No, I can't. |
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