Fix pitch computing before moving to safe spot #1244
Merged
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Currently a spawn point is found, then pitch & yaw are decided, and then the point is moved up/down to be on a safe spot (ontop of a block, not mid-air or in the ground).
Issue is pitch may be calculated in a point very high up (looking down) then the point is corrected to the ground, and pitch keeps being facing down.
With the change, point is moved first, then pitch/yaw is calculated after