Variant improvements in pools & map command #1250
Merged
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Adds an option for pools to specify a list of variants, the maps will try to load their variants if any are available, in order:
If any of the maps Map A or Map B have a variant with id "halloween", it will load that instead. If it doesn't have one of those, it will fall-back to "hallo", and if all fails it will end up with the default variant of the map.
Variants now also show up in /map, and you can click to look thru them:
Additionally, added a
has-variant
conditional:If put in the global xml, this would automatically dev-phase all non-halloween variants, for maps that have a halloween variant.