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Talos hangar tweaks. (#513)
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* coins

* Update landmarks.dmi

* Update door_control.dm

* Update cable.dm

* Update TGS_Talos.dmm

* Update railing.dm

* vehicle button and shutters

* no varedit floortypes

* Update TGS_Talos.dmm

* Update TGS_Talos.dmm

* Update airlock_types.dm

* Update TGS_Talos.dmm

* Update TGS_Talos.dmm

* Update mainship.dm

* Update TGS_Talos.dmm

* Update TGS_Talos.dmm

* Update TGS_Talos.dmm

* Update shuttles.dm
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Helg2 authored Oct 7, 2024
1 parent 99810e3 commit 1247c61
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Showing 12 changed files with 1,823 additions and 2,306 deletions.
4,051 changes: 1,786 additions & 2,265 deletions _maps/map_files/Talos/TGS_Talos.dmm

Large diffs are not rendered by default.

44 changes: 11 additions & 33 deletions _maps/map_files/generic/Admin_Level.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -498,9 +498,7 @@
/turf/open/floor/iron/dark/textured,
/area/centcom/valhalla)
"gzY" = (
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"gAO" = (
/obj/effect/landmark/valhalla/xeno_spawn_landmark{
Expand All @@ -517,9 +515,7 @@
"gCD" = (
/obj/structure/table/black,
/obj/machinery/microwave,
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"gEX" = (
/obj/machinery/button/valhalla/xeno_button{
Expand All @@ -540,9 +536,7 @@
/obj/item/reagent_containers/glass/beaker/bluespace,
/obj/item/reagent_containers/glass/beaker/bluespace,
/obj/item/reagent_containers/glass/beaker/bluespace,
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"gUR" = (
/obj/machinery/door/airlock/mainship/generic{
Expand Down Expand Up @@ -602,9 +596,7 @@
/area/centcom/valhalla)
"iot" = (
/obj/machinery/vending/boozeomat/nopower,
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"itM" = (
/turf/open/floor/carpet/side{
Expand All @@ -628,9 +620,7 @@
/obj/structure/bed/chair/office/light{
dir = 4
},
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"iZT" = (
/obj/machinery/computer/security/telescreen,
Expand Down Expand Up @@ -678,9 +668,7 @@
"jWH" = (
/obj/structure/table/reinforced,
/obj/machinery/computer/operating/valhalla,
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"jWX" = (
/obj/structure/sign/securearea{
Expand Down Expand Up @@ -732,9 +720,7 @@
/obj/machinery/reagentgrinder/nopower/valhalla{
pixel_y = 7
},
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"knX" = (
/obj/effect/landmark/valhalla/marine_spawner_landmark{
Expand Down Expand Up @@ -1143,9 +1129,7 @@
/obj/machinery/button/valhalla/xeno_button{
link = "marinesurgery"
},
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"pwk" = (
/obj/effect/turf_decal/tile/metal/medical{
Expand Down Expand Up @@ -1197,9 +1181,7 @@
/area/centcom/valhalla)
"qhT" = (
/obj/structure/table/reinforced,
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"qlP" = (
/obj/effect/turf_decal/tile/metal/medical,
Expand Down Expand Up @@ -1412,9 +1394,7 @@
/obj/item/tank/anesthetic,
/obj/item/clothing/mask/breath/medical,
/obj/machinery/optable/valhalla,
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"tkX" = (
/obj/structure/table,
Expand Down Expand Up @@ -1606,9 +1586,7 @@
/obj/structure/bed/chair/office/light{
dir = 8
},
/turf/open/floor/mainship/metal/white{
color = "#E2E0DC"
},
/turf/open/floor/mainship/metal/gray,
/area/centcom/valhalla)
"vFf" = (
/obj/structure/table/reinforced,
Expand Down
1 change: 1 addition & 0 deletions code/game/area/areas/shuttles.dm
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,7 @@

/area/shuttle/vehicle_supply
name = "Vehicle Supply Shuttle"
requires_power = TRUE

/*
/area/shuttle/escape
Expand Down
4 changes: 4 additions & 0 deletions code/game/area/mainship.dm
Original file line number Diff line number Diff line change
Expand Up @@ -151,6 +151,10 @@
icon_state = "hangar"
minimap_color = MINIMAP_AREA_COMMAND

/area/mainship/living/mechbunks
name = "Mech Pilot Bunks"
icon_state = "livingspace"
minimap_color = MINIMAP_AREA_COMMAND

/area/mainship/living/tankerbunks
name = "Vehicle Crew Bunks"
Expand Down
7 changes: 5 additions & 2 deletions code/game/objects/machinery/door_control.dm
Original file line number Diff line number Diff line change
Expand Up @@ -145,7 +145,6 @@
/obj/machinery/door_control/mainship/droppod
name = "Droppod bay"
id = "droppod"
req_one_access = list(ACCESS_MARINE_BRIG, ACCESS_MARINE_LOGISTICS, ACCESS_MARINE_ENGINEERING, ACCESS_MARINE_LEADER, ACCESS_MARINE_BRIDGE, ACCESS_MARINE_DROPSHIP)

/obj/machinery/door_control/mainship/engineering
req_access = list(ACCESS_MARINE_ENGINEERING)
Expand Down Expand Up @@ -203,6 +202,11 @@
id = "mech_shutters"
req_one_access = list(ACCESS_MARINE_MECH)

/obj/machinery/door_control/mainship/vehicle
name = "Armored Vehicle Shutter"
id = "vehicle_armored"
req_one_access = list(ACCESS_MARINE_ARMORED)

/obj/machinery/door_control/mainship/tcomms
name = "Telecommunications Entrance"
id = "tcomms"
Expand All @@ -213,7 +217,6 @@
id = "engi_armory"
req_one_access = list(ACCESS_MARINE_ENGINEERING, ACCESS_MARINE_LOGISTICS, ACCESS_MARINE_BRIDGE)


/obj/machinery/door_control/mainship/corporate
name = "Privacy Shutters"
id = "cl_shutters"
Expand Down
4 changes: 4 additions & 0 deletions code/game/objects/machinery/doors/airlock_types.dm
Original file line number Diff line number Diff line change
Expand Up @@ -566,6 +566,10 @@
/obj/machinery/door/airlock/mainship/generic/mech_pilot/bunk
name = "\improper Mech Pilot's Bunks"

/obj/machinery/door/airlock/mainship/generic/vehicle_crew
name = "\improper Vehicle Crewman Office"
req_access = list(ACCESS_MARINE_ARMORED)

/obj/machinery/door/airlock/mainship/generic/ert
name = "\improper Airlock"
icon = 'icons/obj/doors/mainship/personaldoor.dmi'
Expand Down
6 changes: 5 additions & 1 deletion code/game/objects/machinery/doors/poddoor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -228,11 +228,15 @@
id = "mech_shutters"
resistance_flags = PLASMACUTTER_IMMUNE

/obj/machinery/door/poddoor/mainship/vehicle
name = "\improper Armored Vehicle Shutters"
id = "vehicle_armored"
resistance_flags = PLASMACUTTER_IMMUNE

/obj/machinery/door/poddoor/mainship/umbilical
name = "Umbilical Airlock"
resistance_flags = RESIST_ALL


/obj/machinery/door/poddoor/mainship/umbilical/north
id = "n_umbilical"

Expand Down
2 changes: 1 addition & 1 deletion code/game/objects/machinery/doors/railing.dm
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
opacity = FALSE
open_layer = CATWALK_LAYER
closed_layer = WINDOW_LAYER
smoothing_groups = null

resistance_flags = RESIST_ALL

Expand All @@ -24,7 +25,6 @@
icon_state = "railing0"
density = FALSE


/obj/machinery/door/poddoor/railing/Initialize(mapload)
. = ..()
if(dir == SOUTH)
Expand Down
6 changes: 6 additions & 0 deletions code/game/turfs/floor_types.dm
Original file line number Diff line number Diff line change
Expand Up @@ -273,6 +273,12 @@
/turf/open/floor/mainship/metal/white
icon_state = "white"

/turf/open/floor/mainship/metal/gray
icon_state = "metal_gray"

/turf/open/floor/mainship/metal/green
icon_state = "metal_green"

//Outerhull

/turf/open/floor/mainship_hull
Expand Down
4 changes: 0 additions & 4 deletions code/modules/power/cable.dm
Original file line number Diff line number Diff line change
Expand Up @@ -761,7 +761,3 @@ GLOBAL_LIST(hub_radial_layer_list)

/obj/structure/cable/multilayer/layer23
cable_layer = CABLE_LAYER_2 | CABLE_LAYER_3

//Cable subtype for cases when you need to path it under cas
/obj/structure/cable/shuttle_immune
flags_atom = SHUTTLE_IMMUNE
Binary file modified icons/mob/landmarks.dmi
Binary file not shown.
Binary file modified icons/turf/mainship.dmi
Binary file not shown.

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