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Cas weaponry doesn't fit on other shuttles now. #566

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7 changes: 7 additions & 0 deletions code/__DEFINES/objects.dm
Original file line number Diff line number Diff line change
Expand Up @@ -240,6 +240,13 @@ GLOBAL_LIST_INIT(restricted_camera_networks, list( //Those networks can only be
#define DROPPOD_ACTIVE 2
#define DROPPOD_LANDED 3

#define DROPSHIP_WEAPON "dropship_weapon"
#define DROPSHIP_WEAPON_CAS "dropship_weapon_cas"
#define DROPSHIP_CREW_WEAPON "dropship_crew_weapon"
#define DROPSHIP_ELECTRONICS "dropship_electronics"
#define DROPSHIP_FUEL_EQP "dropship_fuel_equipment"
#define DROPSHIP_COMPUTER "dropship_computer"

///Burn level applied by lava if it calls fire_act
#define LAVA_BURN_LEVEL 60

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14 changes: 2 additions & 12 deletions code/game/objects/structures/dropship_equipment.dm
Original file line number Diff line number Diff line change
@@ -1,13 +1,3 @@

#define DROPSHIP_WEAPON "dropship_weapon"
#define DROPSHIP_CREW_WEAPON "dropship_crew_weapon"
#define DROPSHIP_ELECTRONICS "dropship_electronics"
#define DROPSHIP_FUEL_EQP "dropship_fuel_equipment"
#define DROPSHIP_COMPUTER "dropship_computer"


//the bases onto which you attach dropship equipments.

/obj/effect/attach_point
name = "equipment attach point"
desc = "A place where heavy equipment can be installed with a powerloader."
Expand Down Expand Up @@ -71,7 +61,6 @@

loaded_equipment.update_equipment()


/obj/effect/attach_point/weapon
name = "weapon system attach point"
icon_state = "equip_base_front"
Expand All @@ -87,6 +76,7 @@

/obj/effect/attach_point/weapon/cas
ship_tag = SHUTTLE_CAS_DOCK
base_category = DROPSHIP_WEAPON_CAS
icon = 'icons/Marine/casship.dmi'
icon_state = "15"

Expand Down Expand Up @@ -637,7 +627,7 @@
/obj/structure/dropship_equipment/cas/weapon
name = "abstract weapon"
icon = 'icons/Marine/mainship_props64.dmi'
equip_category = DROPSHIP_WEAPON
equip_category = DROPSHIP_WEAPON_CAS
bound_width = 32
bound_height = 64
dropship_equipment_flags = USES_AMMO|IS_WEAPON|IS_INTERACTABLE|FIRE_MISSION_ONLY
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