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This repository has been archived by the owner on May 13, 2023. It is now read-only.

Releases: Paneedah/paneedah-modern-warfare

0.1-Dev-3

08 Mar 16:47
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Changed:

  • Normally fixed #73 and #60
  • Should be more optimized
  • Probably fixed some bugs too

Release 0.1-Dev-5

09 Mar 20:51
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Changes:

  • Enforced an automatic disable to Emissive Items (you no longer need to disable it manually).
  • Moved config to enable/disable bullets breaking glass into the new config file.
  • Fixed glass always breaking when hit by bullet (even when config is disabled).
  • Fixed bullets being able to shoot through the following:
    • Glass
    • Glowstone
    • Double slabs (2 slabs stacked on top of each other).
  • Possibly some other bug fixes if I didn't forget.

0.1-Dev-4

09 Mar 16:22
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Changes:

  • Fixed server side crash

[DEV] 0.1-Dev-2

26 Feb 17:12
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[DEV] 0.1-Dev-2 Pre-release
Pre-release

Changelog

[Unreleased] Modern Warfare Cubed Version 0.1-Dev-2 Changelog

Optimization

  • Minified JSON Files
  • Optimized all assets and resources
  • Filesize of mod decreased from 35.3MB -> 30.2MB

Internal

  • Cleaned up code.

Known Issues

  • 3D models not rendering when Allow Emissive Item Rendering is enabled
Notes
  • We have now opened a new project called Modern Warfare Cubed. This will be a re-write of Vic's Modern Warfare and a much better version overall. Check out our project!

[DEV] 0.1-Dev-1

23 Feb 19:11
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[DEV] 0.1-Dev-1 Pre-release
Pre-release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog,
and this project follows to Ragnarök Versioning Convention.

[Unreleased] Modern Warfare Cubed Version 0.1-Dev-1 Changelog

Added

  • Added url in mod info page

Changed

  • Changed name
  • Changed description in mod info page

Fixed

  • Fixed crash when Allow Emissive Item Rendering is enabled

Optimization

  • Replaced Minecraft.getMinecraft() with a static final constant

Internal

  • Updated Forge version
  • General clean up
  • Centralized mod version in mcmod.info
  • Improved build times by a lot
  • Fixed runClient
  • Cleaned up some imports

Known Issues

  • 3D models not rendering when Allow Emissive Item Rendering is enabled
Credits

[ALPHA] mw3_0.5.0.0

22 Feb 01:25
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Initial Release & Compiled latest version.

Warning: This is an Alpha Release! It may be very unstable.


Changes

There hasn't been any changes to the actual mod itself.

  • Added a tutorial on how to compile it to the README.md file.
  • Made it possible to compile it and got all the necessary files.
  • Merged WeaponLib and VMW into 1 GitHub repository / 1 Project on GitHub.
  • Made it so you can compile them both together instead of essentially compiling two mods.