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Build 11

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@Metadorius Metadorius released this 10 Apr 20:51
· 1460 commits to develop since this release

This is also mostly a bugfix release. Changelog compared to build 10:

  • Actually fixed the mind control and radiation issues this time (by Uranusian, secsome)
  • Compatibility improvements on TerrainType for HAres users (by Uranusian)
  • Shields for Iron Curtained units won't absorb damage now (by Uranusian)
  • Properly rewritten DeployToFire fix, tag DeployToFire.RememberTarget is deprecated, now always on. Doesn't cause side effects like unkillable mine spawner structures anymore (by Kerbiter)
  • Ability to specify randomized ore growth stage for ore spawners (by Kerbiter)
  • ScriptType action 73 which allows all Team members wait for full ammo then take next action (by FS-21)