Build 13 (v0.2 release candidate)
Pre-release
Pre-release
Changes compared to build 12:
- Fixed magnetronned unit not dying when killed in air (by Uranusian)
- Fixed
IsDesolator
Ares tag not working withoutRadLevel
set to values greater than 0 (by Uranusian) - Fixed units causing desync when going out of mind control range (by Uranusian)
- Added
AnimList.PickRandom
for usage instead ofEMEffect
as it's causing side issues (by secsome)