Build 20
Pre-release
Pre-release
New:
- LaserTrails initial implementation (by Kerbiter, ChrisLv_CN)
- Anim-to-Unit logic and ability to randomize DestroyAnim (by Otamaa)
Vanilla fixes:
- Fixed laser drawing code to allow for thicker lasers in house color draw mode (by Kerbiter, ChrisLv_CN)