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/tokens?updatesPerSecond - use updatesPerSecond query parameter to limit maximum amount of WebSocket messages StreamCompanion will send per second. Limited to 20 by default. Read about its usage in docs
Fixed
Updated memory reader to support latest osu! versions
Fixed some overlays "lagging" and rarely updating their stats
Issues related to running with tournament mode enabled
Breaking
Change mentioned above (/tokens?updatesPerSecond) limits amount of messages sent by default to 20. Until now this was pretty much unlimited(usually 40+ per second). Set updatesPerSecond to 100 or more to effectively disable this limit.