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fix portal maps (due to saving) #11

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1 change: 1 addition & 0 deletions mp/game/hl2sb/cfg/autoexec.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
save_async 0
4 changes: 4 additions & 0 deletions mp/src/game/shared/saverestore.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -615,6 +615,7 @@ void CSave::WriteInterval( const interval_t *value, int count )

bool CSave::ShouldSaveField( const void *pData, typedescription_t *pField )
{
#ifndef HL2SB
if ( !(pField->flags & FTYPEDESC_SAVE) || pField->fieldType == FIELD_VOID )
return false;

Expand Down Expand Up @@ -705,6 +706,9 @@ bool CSave::ShouldSaveField( const void *pData, typedescription_t *pField )
}
return true;
}
#else
return false;
#endif
}

//-------------------------------------
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