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Merge pull request #9 from weigo87/New-Extended
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New extended
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Gitjas authored Jan 15, 2024
2 parents 82de0b4 + 2a45d16 commit 96442d1
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19 changes: 19 additions & 0 deletions SirinesCall/areas/J#Hall_are.tpa
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COPY_EXISTING ~J#Hall.are~ ~override~
//Add candles and torches
PATCH_DEFINE_ARRAY x_coord BEGIN 254 430 211 386 END
PATCH_DEFINE_ARRAY y_coord BEGIN 148 192 237 281 END
PATCH_PHP_EACH x_coord AS index => x BEGIN
LPF fj_are_structure
INT_VAR
fj_loc_x = $x_coord("%index%")
fj_loc_y = $y_coord("%index%")
fj_schedule = 0b111111111111111111111111 //Hours 0.00 - 24.00
fj_flags = 0b00000000000000000001000001000011 // Visible, blend colours, not covered by wall, don't remove in combat
STR_VAR
fj_structure_type = animation
fj_name = FLMS
fj_bam_resref = FLMS
END
END
CLEAR_ARRAY x_coord
CLEAR_ARRAY y_coord
20 changes: 20 additions & 0 deletions SirinesCall/areas/J#Lig2_are.tpa
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COPY_EXISTING ~J#Lig2.are~ ~override~
//Add candles and torches
PATCH_DEFINE_ARRAY x_coord BEGIN 136 76 105 121 229 385 369 289 END
PATCH_DEFINE_ARRAY y_coord BEGIN 276 184 147 102 75 103 277 272 END
PATCH_PHP_EACH x_coord AS index => x BEGIN
LPF fj_are_structure
INT_VAR
fj_loc_x = $x_coord("%index%")
fj_loc_y = $y_coord("%index%")
fj_schedule = 0b111111111111111111111111 //Hours 0.00 - 24.00
fj_flags = 0b00000000000000000001000001000011 // Visible, blend colours, not covered by wall, don't remove in combat
STR_VAR
fj_structure_type = animation
fj_name = FLAME2S
fj_bam_resref = FLAME2S //bgrd
END
END
CLEAR_ARRAY x_coord
CLEAR_ARRAY y_coord

20 changes: 20 additions & 0 deletions SirinesCall/areas/J#Ligh_are.tpa
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COPY_EXISTING ~J#Ligh.are~ ~override~
//Add candles and torches
PATCH_DEFINE_ARRAY x_coord BEGIN 208 218 272 296 257 388 393 398 403 408 END
PATCH_DEFINE_ARRAY y_coord BEGIN 209 168 156 198 215 328 318 323 331 322 END
PATCH_PHP_EACH x_coord AS index => x BEGIN
LPF fj_are_structure
INT_VAR
fj_loc_x = $x_coord("%index%")
fj_loc_y = $y_coord("%index%")
fj_schedule = 0b111111111111111111111111 //Hours 0.00 - 24.00
fj_flags = 0b00000000000000000001000001000011 // Visible, blend colours, not covered by wall, don't remove in combat
STR_VAR
fj_structure_type = animation
fj_name = FLAME2S
fj_bam_resref = FLAME2S //bgrd
END
END
CLEAR_ARRAY x_coord
CLEAR_ARRAY y_coord

20 changes: 20 additions & 0 deletions SirinesCall/areas/J#Stor_are.tpa
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COPY_EXISTING ~J#Stor.are~ ~override~
//Add candles and torches
PATCH_DEFINE_ARRAY x_coord BEGIN 446 END
PATCH_DEFINE_ARRAY y_coord BEGIN 197 END
PATCH_PHP_EACH x_coord AS index => x BEGIN
LPF fj_are_structure
INT_VAR
fj_loc_x = $x_coord("%index%")
fj_loc_y = $y_coord("%index%")
fj_schedule = 0b111111111111111111111111 //Hours 0.00 - 24.00
fj_flags = 0b00000000000000000001000001000011 // Visible, blend colours, not covered by wall, don't remove in combat
STR_VAR
fj_structure_type = animation
fj_name = FLAME2S
fj_bam_resref = FLAME2S //bgrd
END
END
CLEAR_ARRAY x_coord
CLEAR_ARRAY y_coord

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7 changes: 4 additions & 3 deletions SirinesCall/lib/alter_searchmap.tpa
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Expand Up @@ -2,18 +2,19 @@ DEFINE_ACTION_FUNCTION ~ALTER_SEARCHMAP~
INT_VAR

STR_VAR
path_to_2da_file = ~~ // full path to the *changes.2da file containing your icons, e.g. ~mymod/bam/AR3700SR_changes_ee.2da~
path_to_2da_file = ~~ // full path to the *changes.2da file, e.g. ~mymod/bmp/AR3700SR_changes_ee.2da~
areaname = ~~ // area name, e.g. ~AR3700~
output_path = ~override~
type = ~SR~ // SR searchmap; HT heightmap; LM LN lightmap

RET

BEGIN
PRINT ~%path_to_2da_file% - %areaname%~
COPY ~%path_to_2da_file%~ ~%path_to_2da_file%~
READ_2DA_ENTRIES_NOW ~newpixelarray~ 4
COUNT_2DA_ROWS 4 ~pixelnumber~

COPY_EXISTING ~%areaname%SR.bmp~ ~override~
COPY_EXISTING ~%areaname%%type%.bmp~ ~%output_path%~
FOR (cnt=0; cnt<pixelnumber; cnt=cnt+1) BEGIN
READ_2DA_ENTRY_FORMER ~newpixelarray~ cnt 0 ~offset~
READ_BYTE ~offset~ ~oldpixel~
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14 changes: 13 additions & 1 deletion SirinesCall/readme/sirine_readme.english.html
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Expand Up @@ -33,7 +33,7 @@
<center><b><font SIZE="150em">The Lure of the Sirine's Call</font></b><br>
Get it at the <a HREF="http://www.pocketplane.net/tutumods" TARGET="_blank">Pocket Plane Group</a><br>
<b>A mod for all 4 BG1 games: classic BG1:TotSC, Baldur's Gate Tutu, BGT, BG:EE, and EET<br>
Version 16.3<br></b>
Version 16.4<br></b>
<p>Developed by: <b>Ghreyfain</b>
<p>The Tutu forums: <a HREF="http://forums.pocketplane.net/index.php?board=46.0" TARGET="_blank&quot;">http://forums.pocketplane.net/index.php?board=46.0</a><br>
The BGT-WeiDU forums: <a HREF="http://www.shsforums.net/index.php?showforum=261" TARGET="_blank&quot;">http://www.shsforums.net/index.php?showforum=261</a><br>
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<td>- Included AM_2005.WAV needed for J#Base.are.</td>
</tr>

<tr>
<td>Version 16.4</td>
<td>- Corrected extended nightmaps</td>
</tr>
<tr>
<td></td>
<td>- compatible with BGGO</td>
</tr>
<tr>
<td></td>
<td>- added candle animations to the interior maps</td>
</tr>

</table>

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