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Unity3d-c--scripts

Some C# for my Unity3d university project.

ArthefactControl.cs is a script for showing if the player have collected the arthefact on the screen. CameraSwitch.cs is a script for switching the cameras in the game. CrystalsControl.cs is a script for showing the number of crystals collected on the screen. GiveArtefact.cs is a script for checking the collision between player and an artefact to collect it. GiveCrystals.cs is a script for checking the collision between player and a crystal to collect it. GiveHealth.cs is a script for checking the collision between player and a life box to collect it. HealthControl.cs is a script for showing the number of lives left on the screen. MenuScript.cs is a script for controlling the menu of the game. PortalOpen.cs is a script for opening the final goal of the game, when player has collected all the crystals. RemoveHealth.cs is a script for removing life from the player and destroying the enemy on collision. TankDestroy.cs is a script for destroying two enemies if they collide with each other. ToLvl2.cs is a script for changing levels after you did all goals in the game.

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