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FluidX3D v2.19 (camera splines)

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@ProjectPhysX ProjectPhysX released this 07 Sep 08:37
· 22 commits to master since this release

Thank you for using FluidX3D! Update v2.19 adds Catmull-Rom splines for smooth camera movement, and bug fixes:


Improvements

  • the camera can now fly along a smooth path through a list of provided keyframe camera placements, using Catmull-Rom splines
  • more accurate remaining runtime estimation that includes time spent on rendering
  • enabled FP16S memory compression by default
  • printed camera placement using key G is now formatted for easier copy/paste
  • added benchmark chart in Readme using mermaid gantt chart
  • placed memory allocation info during simulation startup at better location

Bug fixes

  • fixed threading conflict between INTERACTIVE_GRAPHICS and lbm.graphics.write_frame();
  • fixed maximum buffer allocation size limit for AMD GPUs and in Intel CPU Runtime for OpenCL
  • fixed wrong Re<Re_max info printout for 2D simulations
  • minor fix in bandwidth_bytes_per_cell_device()

Have fun with the software!
-- Moritz