v0.0.7
What's Changed
- Add Incremental Potential Contact (IPC) Python example using pbatoolkit as the elastodynamics engine
- Support optional elastic element hessian SPD projections
- Add a parallelized Sweep and Prune GPU implementation for broad phase collision detection
- Implemented various C++ goodies for simpler GPU programming (i.e. device buffers, queues, stacks, lists, etc.)
- Allow Windows system search paths to be examined for DLL resolution when importing pbatoolkit
- Implement XPBD on the GPU using stable neo-Hookean constraints and vertex-triangle contact constraints
- Implement a parallelized linear BVH data structure on the GPU for broad phase overlap and nearest neighbour queries.
New Contributors
Full Changelog: v0.0.6...v0.0.7