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Several enhancements, upgrades and new features! (#36)
* Implement RenderAnchor Update with Bridge refactors Fix core crashing after any client suddenly closed * Add GameState serialize from default regression test * Update to new flatbuffers spec * Replace `.editorconfig` with CSharpier-specific config * Update `rl_ball_sym` binaries * Much better heatseeker ball prediction * Support for new flatbuffers spec Small rewrite to `FlatBufferSession.cs` for safety & more async * Update Bridge.dll * Update BallPredictor.cs * Use WmiLight instead of System.Management * Spawn human in the last index * Fix IsBot always being false Fix unit ball pred unit test Add more to player mapping test to prevent regression * Add `PublishWmiLightStaticallyLinked` like the docs say ... just in case
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