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objective string formatting
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I left the ones from languages that don't use spaces indented because I'm not sure if they were originally translated awkwardly due to the constraints of the original format
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BenLubar committed May 20, 2024
1 parent d25a024 commit 25246c0
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29 changes: 25 additions & 4 deletions resource/reactivedrop_brazilian.txt
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"asw_ammo_label" "Munição:"
"[english]asw_ammo_percent_amount" "%s1 percent"
"asw_ammo_percent_amount" "%s1 por cento"
"[english]asw_kill_objective_format" "%s1 %s2 %s3/%s4"
"asw_kill_objective_format" "%s1 %s2 %s3/%s4"
// %s1 is a string like #asw_drones (that is, an entity class with s added to the end)
// %s2 is the number killed so far (limited to be less than or equal to %s3)
// %s3 is the number needed to complete the objective
"[english]asw_kill_objective_format" "Kill %s1 (%s2/%s3)"
"asw_kill_objective_format" "Matar %s1 (%s2/%s3)"
// %s1 is the number of eggs destroyed so far
// %s2 is the number of eggs that must be destroyed to complete the objective
"[english]asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)"
"asw_kill_eggs_objective_format" "Destruir Ovos de Enxame (%s1/%s2)"
// %s1 is the number of biomass destroyed so far
// %s2 is the number of biomass that must be destroyed to complete the objective
"[english]asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)"
"asw_kill_goo_objective_format" "Destruir Biomassa (%s1/%s2)"
// %s1 is the mapper-provided objective name (for example, "Find documents")
// %s2 is the number of times this objective was completed so far
// %s3 is the number of times the objective is required to be completed
"[english]asw_generic_objective_fraction" "%s1 (%s2/%s3)"
"asw_generic_objective_fraction" "%s1 (%s2/%s3)"
// %s1 is the mapper-provided objective name (for example, "Download the flight data")
// %s2 is the percent of the objective that is completed (rounded down to the nearest percent)
// optional: %s3 is the number of tenths of a percent of the objective that is completed (always a single digit)
// if you want to use tenths of a percent precision, translate the string as if it was "%s1 (%s2.%s3%)"
"[english]asw_generic_objective_percent" "%s1 (%s2%)"
"asw_generic_objective_percent" "%s1 (%s2%)"
"[english]asw_all_survive" "Marines must survive"
"asw_all_survive" "Fuzileiros devem sobreviver"
"[english]asw_nuclear_warning" "WARNING"
"asw_nuclear_warning" "AVISO"
// %s1 is the number of seconds remaining in the countdown
"[english]asw_nuclear_detonation" "%s1"
"asw_nuclear_detonation" "%s1"
"[english]asw_nuclear_detonationi" "NUCLEAR DETONATION IMMINENT"
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"npc_combinegunship" "Gunship"
"[english]npc_combinegunships" "Gunships"
"npc_combinegunships" "Gunships"
"[english]asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2"
"asw_kill_goo_objective_format" "Destruir Biomassa %s1/%s2"
"[english]asw_eggs" "Swarm Eggs"
"asw_eggs" "Ovos de Enxame"
"[english]asw_egg" "Swarm Egg"
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29 changes: 25 additions & 4 deletions resource/reactivedrop_czech.txt
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"asw_ammo_label" "Munice:"
"[english]asw_ammo_percent_amount" "%s1 percent"
"asw_ammo_percent_amount" "%s1 procent"
"[english]asw_kill_objective_format" "%s1 %s2 %s3/%s4"
"asw_kill_objective_format" "%s1 %s2 %s3/%s4"
// %s1 is a string like #asw_drones (that is, an entity class with s added to the end)
// %s2 is the number killed so far (limited to be less than or equal to %s3)
// %s3 is the number needed to complete the objective
"[english]asw_kill_objective_format" "Kill %s1 (%s2/%s3)"
"asw_kill_objective_format" "Kill %s1 (%s2/%s3)"
// %s1 is the number of eggs destroyed so far
// %s2 is the number of eggs that must be destroyed to complete the objective
"[english]asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)"
"asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)"
// %s1 is the number of biomass destroyed so far
// %s2 is the number of biomass that must be destroyed to complete the objective
"[english]asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)"
"asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)"
// %s1 is the mapper-provided objective name (for example, "Find documents")
// %s2 is the number of times this objective was completed so far
// %s3 is the number of times the objective is required to be completed
"[english]asw_generic_objective_fraction" "%s1 (%s2/%s3)"
"asw_generic_objective_fraction" "%s1 (%s2/%s3)"
// %s1 is the mapper-provided objective name (for example, "Download the flight data")
// %s2 is the percent of the objective that is completed (rounded down to the nearest percent)
// optional: %s3 is the number of tenths of a percent of the objective that is completed (always a single digit)
// if you want to use tenths of a percent precision, translate the string as if it was "%s1 (%s2.%s3%)"
"[english]asw_generic_objective_percent" "%s1 (%s2%)"
"asw_generic_objective_percent" "%s1 (%s2%)"
"[english]asw_all_survive" "Marines must survive"
"asw_all_survive" "Marines must survive"
"[english]asw_nuclear_warning" "WARNING"
"asw_nuclear_warning" "VAROVÁNÍ"
// %s1 is the number of seconds remaining in the countdown
"[english]asw_nuclear_detonation" "%s1"
"asw_nuclear_detonation" "%s1"
"[english]asw_nuclear_detonationi" "NUCLEAR DETONATION IMMINENT"
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"npc_combinegunship" "Gunship"
"[english]npc_combinegunships" "Gunships"
"npc_combinegunships" "Gunships"
"[english]asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2"
"asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2"
"[english]asw_eggs" "Swarm Eggs"
"asw_eggs" "Swarm Eggs"
"[english]asw_egg" "Swarm Egg"
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29 changes: 25 additions & 4 deletions resource/reactivedrop_danish.txt
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Expand Up @@ -1249,12 +1249,35 @@
"asw_ammo_label" "Ammunition:"
"[english]asw_ammo_percent_amount" "%s1 percent"
"asw_ammo_percent_amount" "%s1 procent"
"[english]asw_kill_objective_format" "%s1 %s2 %s3/%s4"
"asw_kill_objective_format" "%s1 %s2 %s3/%s4"
// %s1 is a string like #asw_drones (that is, an entity class with s added to the end)
// %s2 is the number killed so far (limited to be less than or equal to %s3)
// %s3 is the number needed to complete the objective
"[english]asw_kill_objective_format" "Kill %s1 (%s2/%s3)"
"asw_kill_objective_format" "Dræb %s1 (%s2/%s3)"
// %s1 is the number of eggs destroyed so far
// %s2 is the number of eggs that must be destroyed to complete the objective
"[english]asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)"
"asw_kill_eggs_objective_format" "Ødelæg Sværm-æg (%s1/%s2)"
// %s1 is the number of biomass destroyed so far
// %s2 is the number of biomass that must be destroyed to complete the objective
"[english]asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)"
"asw_kill_goo_objective_format" "Destruer biomasse (%s1/%s2)"
// %s1 is the mapper-provided objective name (for example, "Find documents")
// %s2 is the number of times this objective was completed so far
// %s3 is the number of times the objective is required to be completed
"[english]asw_generic_objective_fraction" "%s1 (%s2/%s3)"
"asw_generic_objective_fraction" "%s1 (%s2/%s3)"
// %s1 is the mapper-provided objective name (for example, "Download the flight data")
// %s2 is the percent of the objective that is completed (rounded down to the nearest percent)
// optional: %s3 is the number of tenths of a percent of the objective that is completed (always a single digit)
// if you want to use tenths of a percent precision, translate the string as if it was "%s1 (%s2.%s3%)"
"[english]asw_generic_objective_percent" "%s1 (%s2%)"
"asw_generic_objective_percent" "%s1 (%s2%)"
"[english]asw_all_survive" "Marines must survive"
"asw_all_survive" "Mariner skal overleve"
"[english]asw_nuclear_warning" "WARNING"
"asw_nuclear_warning" "ADVARSEL"
// %s1 is the number of seconds remaining in the countdown
"[english]asw_nuclear_detonation" "%s1"
"asw_nuclear_detonation" "%s1"
"[english]asw_nuclear_detonationi" "NUCLEAR DETONATION IMMINENT"
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"npc_combinegunship" "Gunship"
"[english]npc_combinegunships" "Gunships"
"npc_combinegunships" "Gunships"
"[english]asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2"
"asw_kill_goo_objective_format" "Destruer biomasse %s1/%s2"
"[english]asw_eggs" "Swarm Eggs"
"asw_eggs" "Sværm-æg"
"[english]asw_egg" "Swarm Egg"
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29 changes: 25 additions & 4 deletions resource/reactivedrop_dutch.txt
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Expand Up @@ -1249,12 +1249,35 @@
"asw_ammo_label" "Ammunitie:"
"[english]asw_ammo_percent_amount" "%s1 percent"
"asw_ammo_percent_amount" "%s1 procent"
"[english]asw_kill_objective_format" "%s1 %s2 %s3/%s4"
"asw_kill_objective_format" "%s1 %s2 %s3/%s4"
// %s1 is a string like #asw_drones (that is, an entity class with s added to the end)
// %s2 is the number killed so far (limited to be less than or equal to %s3)
// %s3 is the number needed to complete the objective
"[english]asw_kill_objective_format" "Kill %s1 (%s2/%s3)"
"asw_kill_objective_format" "Dood %s1 (%s2/%s3)"
// %s1 is the number of eggs destroyed so far
// %s2 is the number of eggs that must be destroyed to complete the objective
"[english]asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)"
"asw_kill_eggs_objective_format" "Vernietig Zwermeieren (%s1/%s2)"
// %s1 is the number of biomass destroyed so far
// %s2 is the number of biomass that must be destroyed to complete the objective
"[english]asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)"
"asw_kill_goo_objective_format" "Vernietig biomassa (%s1/%s2)"
// %s1 is the mapper-provided objective name (for example, "Find documents")
// %s2 is the number of times this objective was completed so far
// %s3 is the number of times the objective is required to be completed
"[english]asw_generic_objective_fraction" "%s1 (%s2/%s3)"
"asw_generic_objective_fraction" "%s1 (%s2/%s3)"
// %s1 is the mapper-provided objective name (for example, "Download the flight data")
// %s2 is the percent of the objective that is completed (rounded down to the nearest percent)
// optional: %s3 is the number of tenths of a percent of the objective that is completed (always a single digit)
// if you want to use tenths of a percent precision, translate the string as if it was "%s1 (%s2.%s3%)"
"[english]asw_generic_objective_percent" "%s1 (%s2%)"
"asw_generic_objective_percent" "%s1 (%s2%)"
"[english]asw_all_survive" "Marines must survive"
"asw_all_survive" "Mariniers moeten overleven"
"[english]asw_nuclear_warning" "WARNING"
"asw_nuclear_warning" "WAARSCHUWING"
// %s1 is the number of seconds remaining in the countdown
"[english]asw_nuclear_detonation" "%s1"
"asw_nuclear_detonation" "%s1"
"[english]asw_nuclear_detonationi" "NUCLEAR DETONATION IMMINENT"
Expand Down Expand Up @@ -1404,8 +1427,6 @@
"npc_combinegunship" "Gunship"
"[english]npc_combinegunships" "Gunships"
"npc_combinegunships" "Gunships"
"[english]asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2"
"asw_kill_goo_objective_format" "Vernietig biomassa %s1/%s2"
"[english]asw_eggs" "Swarm Eggs"
"asw_eggs" "Zwermeieren"
"[english]asw_egg" "Swarm Egg"
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22 changes: 20 additions & 2 deletions resource/reactivedrop_english.txt
Original file line number Diff line number Diff line change
Expand Up @@ -645,9 +645,28 @@
"asw_ammo_title" "Ammo"
"asw_ammo_label" "Ammo:"
"asw_ammo_percent_amount" "%s1 percent"
"asw_kill_objective_format" "%s1 %s2 %s3/%s4"
// %s1 is a string like #asw_drones (that is, an entity class with s added to the end)
// %s2 is the number killed so far (limited to be less than or equal to %s3)
// %s3 is the number needed to complete the objective
"asw_kill_objective_format" "Kill %s1 (%s2/%s3)"
// %s1 is the number of eggs destroyed so far
// %s2 is the number of eggs that must be destroyed to complete the objective
"asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)"
// %s1 is the number of biomass destroyed so far
// %s2 is the number of biomass that must be destroyed to complete the objective
"asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)"
// %s1 is the mapper-provided objective name (for example, "Find documents")
// %s2 is the number of times this objective was completed so far
// %s3 is the number of times the objective is required to be completed
"asw_generic_objective_fraction" "%s1 (%s2/%s3)"
// %s1 is the mapper-provided objective name (for example, "Download the flight data")
// %s2 is the percent of the objective that is completed (rounded down to the nearest percent)
// optional: %s3 is the number of tenths of a percent of the objective that is completed (always a single digit)
// if you want to use tenths of a percent precision, translate the string as if it was "%s1 (%s2.%s3%)"
"asw_generic_objective_percent" "%s1 (%s2%)"
"asw_all_survive" "Marines must survive"
"asw_nuclear_warning" "WARNING"
// %s1 is the number of seconds remaining in the countdown
"asw_nuclear_detonation" "%s1"
"asw_nuclear_detonationi" "NUCLEAR DETONATION IMMINENT"
"asw_kill" "Kill"
Expand Down Expand Up @@ -723,7 +742,6 @@
"npc_combinedropships" "Dropships"
"npc_combinegunship" "Gunship"
"npc_combinegunships" "Gunships"
"asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2"
"asw_eggs" "Swarm Eggs"
"asw_egg" "Swarm Egg"
"asw_door_reinforced" "Door Reinforced"
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29 changes: 25 additions & 4 deletions resource/reactivedrop_finnish.txt
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Expand Up @@ -1249,12 +1249,35 @@
"asw_ammo_label" "Ammukset:"
"[english]asw_ammo_percent_amount" "%s1 percent"
"asw_ammo_percent_amount" "%s1 prosenttia"
"[english]asw_kill_objective_format" "%s1 %s2 %s3/%s4"
"asw_kill_objective_format" "%s1 %s2 %s3/%s4"
// %s1 is a string like #asw_drones (that is, an entity class with s added to the end)
// %s2 is the number killed so far (limited to be less than or equal to %s3)
// %s3 is the number needed to complete the objective
"[english]asw_kill_objective_format" "Kill %s1 (%s2/%s3)"
"asw_kill_objective_format" "Tapa %s1 (%s2/%s3)"
// %s1 is the number of eggs destroyed so far
// %s2 is the number of eggs that must be destroyed to complete the objective
"[english]asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)"
"asw_kill_eggs_objective_format" "Tuhoa Parven munat (%s1/%s2)"
// %s1 is the number of biomass destroyed so far
// %s2 is the number of biomass that must be destroyed to complete the objective
"[english]asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)"
"asw_kill_goo_objective_format" "Tuhoa biomassaa (%s1/%s2)"
// %s1 is the mapper-provided objective name (for example, "Find documents")
// %s2 is the number of times this objective was completed so far
// %s3 is the number of times the objective is required to be completed
"[english]asw_generic_objective_fraction" "%s1 (%s2/%s3)"
"asw_generic_objective_fraction" "%s1 (%s2/%s3)"
// %s1 is the mapper-provided objective name (for example, "Download the flight data")
// %s2 is the percent of the objective that is completed (rounded down to the nearest percent)
// optional: %s3 is the number of tenths of a percent of the objective that is completed (always a single digit)
// if you want to use tenths of a percent precision, translate the string as if it was "%s1 (%s2.%s3%)"
"[english]asw_generic_objective_percent" "%s1 (%s2%)"
"asw_generic_objective_percent" "%s1 (%s2%)"
"[english]asw_all_survive" "Marines must survive"
"asw_all_survive" "Jääkärien on selviydyttävä"
"[english]asw_nuclear_warning" "WARNING"
"asw_nuclear_warning" "VAROITUS"
// %s1 is the number of seconds remaining in the countdown
"[english]asw_nuclear_detonation" "%s1"
"asw_nuclear_detonation" "%s1"
"[english]asw_nuclear_detonationi" "NUCLEAR DETONATION IMMINENT"
Expand Down Expand Up @@ -1404,8 +1427,6 @@
"npc_combinegunship" "Gunship"
"[english]npc_combinegunships" "Gunships"
"npc_combinegunships" "Gunships"
"[english]asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2"
"asw_kill_goo_objective_format" "Tuhoa biomassaa %s1/%s2"
"[english]asw_eggs" "Swarm Eggs"
"asw_eggs" "Parven munat"
"[english]asw_egg" "Swarm Egg"
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29 changes: 25 additions & 4 deletions resource/reactivedrop_french.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1249,12 +1249,35 @@
"asw_ammo_label" "Munitions :"
"[english]asw_ammo_percent_amount" "%s1 percent"
"asw_ammo_percent_amount" "%s1 pour cent"
"[english]asw_kill_objective_format" "%s1 %s2 %s3/%s4"
"asw_kill_objective_format" "%s1 %s2 %s3/%s4"
// %s1 is a string like #asw_drones (that is, an entity class with s added to the end)
// %s2 is the number killed so far (limited to be less than or equal to %s3)
// %s3 is the number needed to complete the objective
"[english]asw_kill_objective_format" "Kill %s1 (%s2/%s3)"
"asw_kill_objective_format" "Tuer %s1 (%s2/%s3)"
// %s1 is the number of eggs destroyed so far
// %s2 is the number of eggs that must be destroyed to complete the objective
"[english]asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)"
"asw_kill_eggs_objective_format" "Détruire Œufs de nuée (%s1/%s2)"
// %s1 is the number of biomass destroyed so far
// %s2 is the number of biomass that must be destroyed to complete the objective
"[english]asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)"
"asw_kill_goo_objective_format" "Détruire Biomass (%s1/%s2)"
// %s1 is the mapper-provided objective name (for example, "Find documents")
// %s2 is the number of times this objective was completed so far
// %s3 is the number of times the objective is required to be completed
"[english]asw_generic_objective_fraction" "%s1 (%s2/%s3)"
"asw_generic_objective_fraction" "%s1 (%s2/%s3)"
// %s1 is the mapper-provided objective name (for example, "Download the flight data")
// %s2 is the percent of the objective that is completed (rounded down to the nearest percent)
// optional: %s3 is the number of tenths of a percent of the objective that is completed (always a single digit)
// if you want to use tenths of a percent precision, translate the string as if it was "%s1 (%s2.%s3%)"
"[english]asw_generic_objective_percent" "%s1 (%s2%)"
"asw_generic_objective_percent" "%s1 (%s2%)"
"[english]asw_all_survive" "Marines must survive"
"asw_all_survive" "Les Marines doivent survivre"
"[english]asw_nuclear_warning" "WARNING"
"asw_nuclear_warning" "ATTENTION"
// %s1 is the number of seconds remaining in the countdown
"[english]asw_nuclear_detonation" "%s1"
"asw_nuclear_detonation" "%s1"
"[english]asw_nuclear_detonationi" "NUCLEAR DETONATION IMMINENT"
Expand Down Expand Up @@ -1404,8 +1427,6 @@
"npc_combinegunship" "Gunship"
"[english]npc_combinegunships" "Gunships"
"npc_combinegunships" "Gunships"
"[english]asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2"
"asw_kill_goo_objective_format" "Détruire Biomass %s1/%s2"
"[english]asw_eggs" "Swarm Eggs"
"asw_eggs" "Œufs de nuée"
"[english]asw_egg" "Swarm Egg"
Expand Down
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