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add strings for mission chooser materials summary
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BenLubar committed May 10, 2024
1 parent 11a9b4a commit 9bac299
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Material Recuperado"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Dispositivos Estranhos"
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3 changes: 3 additions & 0 deletions community/inventory_service/inventory_service_tags_czech.vdf
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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3 changes: 3 additions & 0 deletions community/inventory_service/inventory_service_tags_danish.vdf
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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3 changes: 3 additions & 0 deletions community/inventory_service/inventory_service_tags_dutch.vdf
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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"inventory_crafting_item_computer_part" "Tech Material"
// crafting items that can be found by playing some campaigns but not others.
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"inventory_strange" "Strange Devices"
// items that are essentially receipts for donating money to someone in the community. (for the forseeable future, all items on the store will be in this category)
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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3 changes: 3 additions & 0 deletions community/inventory_service/inventory_service_tags_french.vdf
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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3 changes: 3 additions & 0 deletions community/inventory_service/inventory_service_tags_german.vdf
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Geborgenes Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Seltsame Geräte"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Materiale Recuperato"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Dispositivi Strani"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "回収素材"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "ストレンジ装置"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "이상한 장치"
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3 changes: 3 additions & 0 deletions community/inventory_service/inventory_service_tags_latam.vdf
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Material desechado"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Dispositivo de Aspecto Raro"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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3 changes: 3 additions & 0 deletions community/inventory_service/inventory_service_tags_polish.vdf
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Добытый материал"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Странные приборы"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "回收材料"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "奇异装置"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Bärgat Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Avvikande Enhet"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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3 changes: 3 additions & 0 deletions community/inventory_service/inventory_service_tags_thai.vdf
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Strange Devices"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Salvaged Material"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Дивні пристрої"
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// crafting items that can be found by playing some campaigns but not others.
"[english]inventory_crafting_item_regional" "Salvaged Material"
"inventory_crafting_item_regional" "Vật liệu được trục vớt"
// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet)
"[english]inventory_crafting_item_refined" "Refined Material"
"inventory_crafting_item_refined" "Refined Material"
// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed
"[english]inventory_strange" "Strange Devices"
"inventory_strange" "Thiết bị lạ kỳ"
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17 changes: 17 additions & 0 deletions resource/reactivedrop_brazilian.txt
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"rd_mission_modifier_crafting" "Crafting materials can currently be found in this mission."
"[english]rd_mission_modifier_crafting_campaign" "Crafting materials can currently be found in at least one mission in this campaign."
"rd_mission_modifier_crafting_campaign" "Crafting materials can currently be found in at least one mission in this campaign."
// %s1 is one of the rd_crafting_material_rarity_* strings; %s2 is a number
"[english]rd_mission_modifier_crafting_rarity" "%s1: %s2"
"rd_mission_modifier_crafting_rarity" "%s1: %s2"

"[english]rd_crafting_beta1_signup_title" "Crafting Materials Beta - Phase 1"
"rd_crafting_beta1_signup_title" "Crafting Materials Beta - Phase 1"
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"rd_redeem_special_unavailable" "These items are not currently available."
"[english]rd_redeem_special_success" "Success! The items have been added to your inventory."
"rd_redeem_special_success" "Success! The items have been added to your inventory."

// These should match the inventory_crafting_item_* translations in inventory_service_tags!
"[english]rd_crafting_material_rarity_industrial" "Industrial"
"rd_crafting_material_rarity_industrial" "Industrial"
"[english]rd_crafting_material_rarity_bulk" "Bulk"
"rd_crafting_material_rarity_bulk" "Bulk"
"[english]rd_crafting_material_rarity_alien" "Alien"
"rd_crafting_material_rarity_alien" "Alien"
"[english]rd_crafting_material_rarity_tech" "Tech"
"rd_crafting_material_rarity_tech" "Tech"
"[english]rd_crafting_material_rarity_salvaged" "Salvaged"
"rd_crafting_material_rarity_salvaged" "Salvaged"
"[english]rd_crafting_material_rarity_refined" "Refined"
"rd_crafting_material_rarity_refined" "Refined"
}
}
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