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Applying Custom GameCube or Wii Patches
televandalist edited this page Sep 14, 2023
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1 revision
- A
main.bps
patch for the desired game from the RAPatches GitHub repo.
-
Before starting, verify that the checksum of your
.iso
matches the Redump entry. This is to make sure that you have a good dump of your game. -
In
Dolphin
, right click on the.iso
and selectProperties
>Filesystem
. Then, right click on the disc and selectExtract Entire Disc…
. Extract the disc to an empty folder. The folder can be named anything you want:
- In the main toolbar, select
Options
>Configuration
>Paths
. ClickAdd…
, and add the path to thesys
folder in the disc that you just extracted. In this example, my empty folder that I extracted to was named “Super Mario Sunshine (USA)”:
- Click the
Refresh
button in the main toolbar:
- A new entry should appear in the game list if it didn't before the refresh. A
Size
of0.00 B
indicates the extracted game. InDolphin
, you can run a game from themain.dol
file in thesys
folder of an extracted game. Themain.dol
file is what we will be patching withFlips
. In this example, I toggled theFile Name
field, so that I could more easily tell which entry was the extracted game by seeing themain.dol
file name:
- Open the
Flips
patching utility, and apply the providedmain.bps
patch from RAPatches to themain.dol
file in thesys
folder of the extracted game. In detail, selectApply Patch
inFlips
and select themain.bps
patch. Then, select themain.dol
file to patch it:
You have successfully patched a game by modifying main.dol
with a provided patch! From here, you can either run the game from the main.dol
, or you can freely convert to .iso
or .rvz
(.rvz
is recommended to preserve space). They will all have the same hash for RA.