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Spike/addons/settlers iv mining #1501
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a778a07
AI: do no longer treat inexhaustible granite mines like it was intend…
Spikeone 088db97
Addons: Add options for each mine type for changing the behavior
Spikeone 174c99b
use one base class for mining overhaul addons
Spikeone 33bd9ab
use enum
Spikeone 3c20586
fixup local build failing due to includes, remove workplace changes
Spikeone 40a9160
rework coding for settlers iv like mining, remove some magic numbers
Spikeone 4e5a182
add new line in mapbase.cpp
Spikeone 65f7e39
rename numPointsRadius to GetNumPointsInRadius to match other naming,…
Spikeone a25a950
rename new consts
Spikeone 833f17a
remove unused include
Spikeone bf302f2
move include
Spikeone df850e3
improve main implementation
Spikeone 8d58bd5
improve addon description
Spikeone b44986b
add saving and loading of isAlteredWorkcycle
Spikeone ae9e40f
ctrl + k, ctrl + d for all files that failed formatting tests
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TBH: I actually want to push it to the other direction: Types (classes, structs, ...) start with Uppercase, the rest with lowercase. But well, for consistency right now it makes sense